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UE1:TargetChildWindow (UT)

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UT Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> SpeechWindow >> TargetChildWindow
Package: 
UTMenu

null

Properties[edit]

AllString[edit]

Type: string

Modifiers: localized


Default value: "All"

bSelectLast[edit]

Type: bool


Message[edit]

Type: int


MiniDisplay[edit]

Type: SpeechMiniDisplay


MinOptions[edit]

Type: int


OptionOffset[edit]

Type: int


OptionTeamIDs[edit]

Type: int

Array size: 16


Default values[edit]

Property Value
TopTexture Texture'UTMenu.Skins.OrdersTop2'
WindowTitle ""

Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: SpeechWindow.BeforePaint


Created[edit]

function Created ()

Overrides: SpeechWindow.Created


HideWindow[edit]

function HideWindow ()

Overrides: UWindowWindow.HideWindow


Notify[edit]

function Notify (UWindowWindow B, byte E)

Overrides: SpeechWindow.Notify


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint