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UE1:TazerExplosion (UT)

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UT Object >> Actor >> Effects >> TazerExplosion
Package: 
UnrealShare
This class in other games:
RTNP, U1

TazerExplosion.

Properties[edit]

Property group 'TazerExplosion'[edit]

Damage[edit]

Type: float


Default value: 40.0

MomentumTransfer[edit]

Type: float


Default value: 1400.0

radius[edit]

Type: float


Default value: 120.0

Internal variables[edit]

NormUp[edit]

Type: Object.Rotator


Default values[edit]

Property Value
bUnlit True
DrawType DT_Mesh
EffectSound1 Sound'UnrealShare.flak.Explode1'
LifeSpan 3.0
Mesh LodMesh'UnrealShare.TazerExpl'
RemoteRole ROLE_SimulatedProxy

Events[edit]

AnimEnd[edit]

simulated event AnimEnd ()

Overrides: Actor.AnimEnd


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay