Always snap to grid
UE1:TrophyDude (UT)
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Object >> Actor >> Decoration >> TrophyDude |
- Package:
- BotPack
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Properties[edit]
bFinal[edit]
Type: bool
Default values[edit]
Property | Value |
---|---|
bStatic | False |
DrawType | DT_Mesh |
Mesh | LodMesh'Botpack.TrophyMale1' |
Events[edit]
AnimEnd[edit]
event AnimEnd ()
Overrides: Actor.AnimEnd
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer[edit]
event Timer ()
Overrides: Decoration.Timer