Gah - a solution with more questions. – EntropicLqd
UE1:UMenuGameOptionsClientWindow (UT)
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UMenuPageWindow >> UMenuGameOptionsClientWindow |
Contents
- 1 Properties
- 1.1 bShowGoreControl
- 1.2 CenterName
- 1.3 ControlOffset
- 1.4 DodgingCheck
- 1.5 DodgingHelp
- 1.6 DodgingText
- 1.7 GoreCombo
- 1.8 GoreHelp
- 1.9 GoreLevels
- 1.10 GoreText
- 1.11 HiddenName
- 1.12 LeftName
- 1.13 LocalCheck
- 1.14 LocalHelp
- 1.15 LocalText
- 1.16 RightName
- 1.17 SpeedSlider
- 1.18 SpeedText
- 1.19 ViewBobHelp
- 1.20 ViewBobSlider
- 1.21 ViewBobText
- 1.22 WeaponFlashCheck
- 1.23 WeaponFlashHelp
- 1.24 WeaponFlashText
- 1.25 WeaponHandCombo
- 1.26 WeaponHandHelp
- 1.27 WeaponHandText
- 2 Instance functions
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Properties[edit]
bShowGoreControl[edit]
Type: bool
Modifiers: globalconfig
Default value: True
CenterName[edit]
Type: string
Modifiers: localized
Default value: "Center"
ControlOffset[edit]
Type: float
Default value: 20.0
DodgingCheck[edit]
Type: UWindowCheckbox
DodgingHelp[edit]
Type: string
Modifiers: localized
Default value: "If checked, double tapping the movement keys (forward, back, and strafe left or right) will result in a fast dodge move."
DodgingText[edit]
Type: string
Modifiers: localized
Default value: "Dodging"
GoreCombo[edit]
Type: UWindowComboControl
GoreHelp[edit]
Type: string
Modifiers: localized
Default value: "Choose the level of gore you wish to see in the game."
GoreLevels[edit]
Type: string
Array size: 3
Modifiers: localized
Default value, index 0: "Normal"
Default value, index 1: "Reduced"
Default value, index 2: "Ultra-Low"
GoreText[edit]
Type: string
Modifiers: localized
Default value: "Gore Level"
HiddenName[edit]
Type: string
Modifiers: localized
Default value: "Hidden"
LeftName[edit]
Type: string
Modifiers: localized
Default value: "Left"
LocalCheck[edit]
Type: UWindowCheckbox
LocalHelp[edit]
Type: string
Modifiers: localized
Default value: "If checked, your system will log local botmatch and single player tournament games for stat compilation."
LocalText[edit]
Type: string
Modifiers: localized
Default value: "ngStats Local Logging"
RightName[edit]
Type: string
Modifiers: localized
Default value: "Right"
SpeedSlider[edit]
Type: UWindowHSliderControl
SpeedText[edit]
Type: string
Modifiers: localized
Default value: "Game Speed"
ViewBobHelp[edit]
Type: string
Modifiers: localized
Default value: "Use the slider to adjust the amount your view will bob when moving."
ViewBobSlider[edit]
Type: UWindowHSliderControl
ViewBobText[edit]
Type: string
Modifiers: localized
Default value: "View Bob"
WeaponFlashCheck[edit]
Type: UWindowCheckbox
WeaponFlashHelp[edit]
Type: string
Modifiers: localized
Default value: "If checked, your screen will flash when you fire your weapon."
WeaponFlashText[edit]
Type: string
Modifiers: localized
Default value: "Weapon Flash"
WeaponHandCombo[edit]
Type: UWindowComboControl
WeaponHandHelp[edit]
Type: string
Modifiers: localized
Default value: "Select where your weapon will appear."
WeaponHandText[edit]
Type: string
Modifiers: localized
Default value: "Weapon Hand"
Instance functions[edit]
AfterCreate[edit]
Overrides: UWindowWindow.AfterCreate
BeforePaint[edit]
Overrides: UWindowWindow.BeforePaint
Created[edit]
Overrides: UWindowWindow.Created
DodgingChecked[edit]
GoreChanged[edit]
LocalChecked[edit]
Notify[edit]
Overrides: UMenuPageWindow.Notify
SaveConfigs[edit]
Overrides: UWindowWindow.SaveConfigs