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UE1:UMenuGameSettingsBase (UT)

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Revision as of 10:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

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Package: 
UMenu
Direct subclasses:
UMenuGameSettingsCWindow, UTSettingsCWindow
This class in other games:
RTNP

null

Properties[edit]

BotmatchParent[edit]

Type: UMenuBotmatchClientWindow


ControlOffset[edit]

Type: float


Default value: 20.0

Initialized[edit]

Type: bool


SpeedHelp[edit]

Type: string

Modifiers: localized


Default value: "Adjust the speed of the game."

SpeedSlider[edit]

Type: UWindowHSliderControl


SpeedText[edit]

Type: string

Modifiers: localized


Default value: "Game Speed"

StyleCombo[edit]

Type: UWindowComboControl


StyleHelp[edit]

Type: string

Modifiers: localized


Default value: "Choose your game style. Hardcore is 10% faster with a 50% damage increase. Turbo also adds ultra fast player movement."

Styles[edit]

Type: string

Array size: 3

Modifiers: localized


Default value, index 0: "Classic"

Default value, index 1: "Hardcore"

Default value, index 2: "Turbo"

StyleText[edit]

Type: string

Modifiers: localized


Default value: "Game Style:"

Instance functions[edit]

AfterCreate[edit]

function AfterCreate ()

Overrides: UWindowWindow.AfterCreate


BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


Created[edit]

function Created ()

Overrides: UWindowWindow.Created


LoadCurrentValues[edit]

function LoadCurrentValues ()


Notify[edit]

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuPageWindow.Notify


SpeedChanged[edit]

function SpeedChanged ()


StyleChanged[edit]

function StyleChanged ()