There is no spoon

UE1:UMenuMenuBar (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
Package: 
UMenu
This class in other games:
UT

null

Properties[edit]

bShowMenu[edit]

Type: bool


Game[edit]

Type: UWindowPulldownMenu


GameHelp[edit]

Type: string

Modifiers: localized


Default value: "Start a new game, load a game, or quit."

GameItem[edit]

Type: UWindowMenuBarItem


GameName[edit]

Type: string

Modifiers: localized


Default value: "&Game"

GameUMenuDefault[edit]

Type: string

Modifiers: config


Default value: "UMenu.UMenuGameMenu"

Help[edit]

Type: UWindowPulldownMenu


HelpHelp[edit]

Type: string

Modifiers: localized


Default value: "Enable or disable help."

HelpItem[edit]

Type: UWindowMenuBarItem


HelpName[edit]

Type: string

Modifiers: localized


Default value: "&Help"

HelpWindow[edit]

Type: UMenuHelpWindow


ModHelp[edit]

Type: string

Modifiers: localized


Default value: "Configure user-created mods you have installed."

ModItem[edit]

Type: UWindowMenuBarItem


ModItems[edit]

Type: UMenuModMenuItem


ModMenuClass[edit]

Type: string

Modifiers: config


Default value: "UMenu.UMenuModMenu"

ModName[edit]

Type: string

Modifiers: localized


Default value: "M&od"

Mods[edit]

Type: UMenuModMenu


Multiplayer[edit]

Type: UWindowPulldownMenu


MultiplayerHelp[edit]

Type: string

Modifiers: localized


Default value: "Host or join a multiplayer game."

MultiplayerItem[edit]

Type: UWindowMenuBarItem


MultiplayerName[edit]

Type: string

Modifiers: localized


Default value: "&Multiplayer"

MultiplayerUMenuDefault[edit]

Type: string

Modifiers: config


Default value: "UMenu.UMenuMultiplayerMenu"

OldHelpItem[edit]

Type: UWindowMenuBarItem


OldSelected[edit]

Type: UWindowMenuBarItem


Options[edit]

Type: UMenuOptionsMenu


OptionsHelp[edit]

Type: string

Modifiers: localized


Default value: "Configure settings."

OptionsItem[edit]

Type: UWindowMenuBarItem


OptionsName[edit]

Type: string

Modifiers: localized


Default value: "&Options"

OptionsUMenuDefault[edit]

Type: string

Modifiers: config


Default value: "UMenu.UMenuOptionsMenu"

ShowHelp[edit]

Type: bool

Modifiers: config


Default value: True

Stats[edit]

Type: UWindowPulldownMenu


StatsHelp[edit]

Type: string

Modifiers: localized


Default value: "Manage your local and world stats."

StatsItem[edit]

Type: UWindowMenuBarItem


StatsName[edit]

Type: string

Modifiers: localized


Default value: "&Stats"

Tool[edit]

Type: UWindowPulldownMenu


ToolHelp[edit]

Type: string

Modifiers: localized


Default value: "Enable various system tools."

ToolItem[edit]

Type: UWindowMenuBarItem


ToolName[edit]

Type: string

Modifiers: localized


Default value: "&Tools"

VersionName[edit]

Type: string

Modifiers: localized


Default value: "Version"

VersionText[edit]

Type: string


Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowDialogControl.BeforePaint


CloseUp[edit]

function CloseUp ()

Overrides: UWindowMenuBar.CloseUp


Created[edit]

function Created ()

Overrides: UWindowMenuBar.Created


DrawItem[edit]

function DrawItem (Canvas C, UWindowList Item, float X, float Y, float W, float H)

Overrides: UWindowMenuBar.DrawItem


DrawMenuBar[edit]

function DrawMenuBar (Canvas C)

Overrides: UWindowMenuBar.DrawMenuBar


HideWindow[edit]

function HideWindow ()

Overrides: UWindowWindow.HideWindow


LMouseDown[edit]

function LMouseDown (float X, float Y)

Overrides: UWindowMenuBar.LMouseDown


LoadMods[edit]

function bool LoadMods ()


MenuCmd[edit]

function MenuCmd (int Menu, int Item)

Overrides: UWindowMenuBar.MenuCmd


NotifyAfterLevelChange[edit]

function NotifyAfterLevelChange ()

Overrides: UWindowWindow.NotifyAfterLevelChange


NotifyBeforeLevelChange[edit]

function NotifyBeforeLevelChange ()

Overrides: UWindowWindow.NotifyBeforeLevelChange


NotifyQuitUnreal[edit]

function NotifyQuitUnreal ()

Overrides: UWindowWindow.NotifyQuitUnreal


Select[edit]

function Select (UWindowMenuBarItem I)

Overrides: UWindowMenuBar.Select


SetHelp[edit]

function SetHelp (string NewHelpText)


ShowHelpItem[edit]

function ShowHelpItem (UWindowMenuBarItem I)


ShowWindow[edit]

function ShowWindow ()

Overrides: UWindowWindow.ShowWindow