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UE1:UPakBurst (RTNP)
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Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> UPakBurst |
- Package:
- UPak
- Direct subclass:
- LesserBurst
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UPakBurst.
Properties[edit]
Property group 'UPakBurst'[edit]
MaxBurstSize[edit]
Type: float
Default value: 2.0
Internal variables[edit]
bShrinking[edit]
Type: bool
Count[edit]
Type: float
ShockSize[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
DrawScale | 0.5 |
DrawType | DT_Mesh |
EffectSound1 | Sound'UPak.Explosions.Explo4' |
LifeSpan | 1.0 |
LightBrightness | 120 |
LightEffect | LE_TorchWaver |
Mesh | LodMesh'UPak.AMAPearl' |
Skin | Texture'UPak.burst.Burst2' |
Texture | None |
Events[edit]
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
Timer[edit]
simulated event Timer ()
Overrides: SpriteBallExplosion.Timer