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UE1:UTHeads (UT)

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UT Object >> Actor >> Decoration >> Carcass >> UTCreatureChunks >> UTPlayerChunks >> UTHeads
Package: 
BotPack
Direct subclasses:
TCowHead, TNaliHead, TSkaarjHead, UT_HeadFemale, UT_HeadMale, UT_bosshead

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Functions[edit]

Events[edit]

Landed[edit]

simulated event Landed (Object.Vector HitNormal)

Overrides: UTCreatureChunks.Landed


Other instance functions[edit]

ChunkUp[edit]

function ChunkUp (int Damage)

Overrides: UTCreatureChunks.ChunkUp


Initfor[edit]

simulated function Initfor (Actor Other)

Overrides: UTCreatureChunks.Initfor


States[edit]

Dying[edit]

Inherits from: UTCreatureChunks.Dying

Modifiers: auto

Dying.Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick (global)