Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:UTCreatureChunks (UT)
Object >> Actor >> Decoration >> Carcass >> UTCreatureChunks |
Contents
- Package:
- BotPack
- Direct subclasses:
- UTMasterCreatureChunk, UTPlayerChunks
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UTCreatureChunks.
Properties[edit]
bGreenBlood[edit]
Type: bool
CarcassAnim[edit]
Type: name
CarcassClass[edit]
Type: class<UTHumanCarcass>
CarcHeight[edit]
Type: float
CarcLocation[edit]
Type: Object.Vector
HitSounds[edit]
Type: Sound
Array size: 4
Default value, index 0: Sound'UnrealShare.Gibs.gibP1'
Default value, index 1: Sound'UnrealShare.Gibs.gibP4'
Default value, index 2: Sound'UnrealShare.Gibs.gibP5'
Default value, index 3: Sound'UnrealShare.Gibs.gibP6'
trail[edit]
Type: UT_BloodTrail
TrailSize[edit]
Type: float
Default value: 3.0
Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bBounce | True | ||||||
bCollideActors | False | ||||||
bFixedRotationDir | True | ||||||
bNetTemporary | True | ||||||
bUnlit | True | ||||||
Buoyancy | 27.0 | ||||||
LifeSpan | 20.0 | ||||||
Mass | 90.0 | ||||||
Mesh | LodMesh'UnrealShare.CowBody1' | ||||||
RemoteRole | ROLE_SimulatedProxy | ||||||
RotationRate |
|
Functions[edit]
Events[edit]
BeginPlay[edit]
Overrides: Actor.BeginPlay
Destroyed[edit]
Overrides: Carcass.Destroyed
HitWall[edit]
Overrides: Actor.HitWall
Landed[edit]
Overrides: Decoration.Landed
TakeDamage[edit]
Overrides: Carcass.TakeDamage
ZoneChange[edit]
Overrides: Decoration.ZoneChange
Other instance functions[edit]
ChunkUp[edit]
Overrides: Carcass.ChunkUp
ClientExtraChunks[edit]
Initfor[edit]
Overrides: Carcass.Initfor
InitVelocity[edit]
States[edit]
Dead[edit]
Dead.BeginState[edit]
Overrides: Carcass.Dead.BeginState
Dead.Timer[edit]
Overrides: Carcass.Dead.Timer
Dying[edit]
Inherits from: Carcass.Dying
Modifiers: auto