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UE1:UTIndivBotSetupClient (UT)
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuDialogClientWindow >> UMenuPlayerSetupClient >> UMenuBotSetupBase >> UTIndivBotSetupClient |
Contents
- 1 Properties
- 1.1 AccuracyHelp
- 1.2 AccuracySlider
- 1.3 AccuracyText
- 1.4 AlertnessHelp
- 1.5 AlertnessSlider
- 1.6 AlertnessText
- 1.7 BotInfo
- 1.8 CampingHelp
- 1.9 CampingSlider
- 1.10 CampingText
- 1.11 ClassChanging
- 1.12 CombatStyleCombo
- 1.13 CombatStyleHelp
- 1.14 CombatStyleNames
- 1.15 CombatStyleText
- 1.16 CombatStyleValues
- 1.17 FavoriteWeaponCombo
- 1.18 FavoriteWeaponHelp
- 1.19 FavoriteWeaponText
- 1.20 JumpyCheck
- 1.21 JumpyHelp
- 1.22 JumpyText
- 1.23 NoFavoriteWeapon
- 1.24 SkillHelp
- 1.25 SkillSlider
- 1.26 SkillText
- 1.27 StrafingAbilityHelp
- 1.28 StrafingAbilitySlider
- 1.29 StrafingAbilityText
- 1.30 VoicePackCombo
- 1.31 VoicePackHelp
- 1.32 VoicePackText
- 2 Instance functions
- 2.1 AccuracyChanged
- 2.2 AlertnessChanged
- 2.3 BeforePaint
- 2.4 CampingChanged
- 2.5 ClassChanged
- 2.6 Close
- 2.7 CombatStyleChanged
- 2.8 Created
- 2.9 FavouriteWeaponChanged
- 2.10 IterateVoices
- 2.11 JumpyChanged
- 2.12 LoadBots
- 2.13 LoadClasses
- 2.14 LoadCurrent
- 2.15 LoadWeapons
- 2.16 NameChanged
- 2.17 Notify
- 2.18 ResetBots
- 2.19 SaveConfigs
- 2.20 SkillChanged
- 2.21 StrafingAbilityChanged
- 2.22 UseSelected
- 2.23 VoiceChanged
- Package:
- UTMenu
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Properties
AccuracyHelp
Type: string
Modifiers: localized
Default value: "Change this bot's weapon accuracy. The cental position is normal, far left is low accuracy, far right is high accuracy."
AccuracySlider
Type: UWindowHSliderControl
AccuracyText
Type: string
Modifiers: localized
Default value: "Accuracy:"
AlertnessHelp
Type: string
Modifiers: localized
Default value: "Change this bot's alertness. The central position is normal."
AlertnessSlider
Type: UWindowHSliderControl
AlertnessText
Type: string
Modifiers: localized
Default value: "Alertness:"
BotInfo
Type: ChallengeBotInfo
CampingHelp
Type: string
Modifiers: localized
Default value: "Change this bot's willingness to camp."
CampingSlider
Type: UWindowHSliderControl
CampingText
Type: string
Modifiers: localized
Default value: "Camping:"
ClassChanging
Type: bool
CombatStyleCombo
Type: UWindowComboControl
CombatStyleHelp
Type: string
Modifiers: localized
Default value: "Select this bot's combat style."
CombatStyleNames
Type: string
Array size: 10
Modifiers: localized
Default value, index 0: "Normal"
Default value, index 1: "Aggressive"
Default value, index 2: "Berserk"
Default value, index 3: "Cautious"
Default value, index 4: "Avoidant"
CombatStyleText
Type: string
Modifiers: localized
Default value: "Combat Style:"
CombatStyleValues
Type: float
Array size: 10
Modifiers: localized
Default value, index 1: 0.5
Default value, index 2: 1.0
Default value, index 3: -0.5
Default value, index 4: -1.0
FavoriteWeaponCombo
Type: UWindowComboControl
FavoriteWeaponHelp
Type: string
Modifiers: localized
Default value: "Select this bot's favorite weapon."
FavoriteWeaponText
Type: string
Modifiers: localized
Default value: "Favorite Weapon:"
JumpyCheck
Type: UWindowCheckbox
JumpyHelp
Type: string
Modifiers: localized
Default value: "This bot is inclined to jump excessively around the level, like some players do."
JumpyText
Type: string
Modifiers: localized
Default value: "Jumpy Behavior:"
NoFavoriteWeapon
Type: string
Modifiers: localized
Default value: "(no favorite)"
SkillHelp
Type: string
Modifiers: localized
Default value: "Adjust this bot's skill up or down, from the base skill level."
SkillSlider
Type: UWindowHSliderControl
SkillText
Type: string
Modifiers: localized
Default value: "Skill Adjust"
StrafingAbilityHelp
Type: string
Modifiers: localized
Default value: "Change the amount this bot likes to strafe."
StrafingAbilitySlider
Type: UWindowHSliderControl
StrafingAbilityText
Type: string
Modifiers: localized
Default value: "Strafing:"
VoicePackCombo
Type: UWindowComboControl
VoicePackHelp
Type: string
Modifiers: localized
Default value: "Choose a voice for your player's taunts and commands."
VoicePackText
Type: string
Modifiers: localized
Default value: "Voice"
Instance functions
AccuracyChanged
AlertnessChanged
BeforePaint
Overrides: UMenuBotSetupBase.BeforePaint
CampingChanged
ClassChanged
Overrides: UMenuPlayerSetupClient.ClassChanged
Close
Overrides: UWindowClientWindow.Close
CombatStyleChanged
Created
Overrides: UMenuBotSetupBase.Created
FavouriteWeaponChanged
IterateVoices
JumpyChanged
LoadBots
Overrides: UMenuBotSetupBase.LoadBots
LoadClasses
Overrides: UMenuPlayerSetupClient.LoadClasses
LoadCurrent
Overrides: UMenuPlayerSetupClient.LoadCurrent
LoadWeapons
NameChanged
Overrides: UMenuPlayerSetupClient.NameChanged
Notify
Overrides: UMenuBotSetupBase.Notify
ResetBots
Overrides: UMenuBotSetupBase.ResetBots
SaveConfigs
Overrides: UMenuPlayerSetupClient.SaveConfigs
SkillChanged
StrafingAbilityChanged
UseSelected
Overrides: UMenuPlayerSetupClient.UseSelected