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UE1:UTIndivBotSetupClient (UT)

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Package: 
UTMenu

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Properties

AccuracyHelp

Type: string

Modifiers: localized


Default value: "Change this bot's weapon accuracy. The cental position is normal, far left is low accuracy, far right is high accuracy."

AccuracySlider

Type: UWindowHSliderControl


AccuracyText

Type: string

Modifiers: localized


Default value: "Accuracy:"

AlertnessHelp

Type: string

Modifiers: localized


Default value: "Change this bot's alertness. The central position is normal."

AlertnessSlider

Type: UWindowHSliderControl


AlertnessText

Type: string

Modifiers: localized


Default value: "Alertness:"

BotInfo

Type: ChallengeBotInfo


CampingHelp

Type: string

Modifiers: localized


Default value: "Change this bot's willingness to camp."

CampingSlider

Type: UWindowHSliderControl


CampingText

Type: string

Modifiers: localized


Default value: "Camping:"

ClassChanging

Type: bool


CombatStyleCombo

Type: UWindowComboControl


CombatStyleHelp

Type: string

Modifiers: localized


Default value: "Select this bot's combat style."

CombatStyleNames

Type: string

Array size: 10

Modifiers: localized


Default value, index 0: "Normal"

Default value, index 1: "Aggressive"

Default value, index 2: "Berserk"

Default value, index 3: "Cautious"

Default value, index 4: "Avoidant"

CombatStyleText

Type: string

Modifiers: localized


Default value: "Combat Style:"

CombatStyleValues

Type: float

Array size: 10

Modifiers: localized


Default value, index 1: 0.5

Default value, index 2: 1.0

Default value, index 3: -0.5

Default value, index 4: -1.0

FavoriteWeaponCombo

Type: UWindowComboControl


FavoriteWeaponHelp

Type: string

Modifiers: localized


Default value: "Select this bot's favorite weapon."

FavoriteWeaponText

Type: string

Modifiers: localized


Default value: "Favorite Weapon:"

JumpyCheck

Type: UWindowCheckbox


JumpyHelp

Type: string

Modifiers: localized


Default value: "This bot is inclined to jump excessively around the level, like some players do."

JumpyText

Type: string

Modifiers: localized


Default value: "Jumpy Behavior:"

NoFavoriteWeapon

Type: string

Modifiers: localized


Default value: "(no favorite)"

SkillHelp

Type: string

Modifiers: localized


Default value: "Adjust this bot's skill up or down, from the base skill level."

SkillSlider

Type: UWindowHSliderControl


SkillText

Type: string

Modifiers: localized


Default value: "Skill Adjust"

StrafingAbilityHelp

Type: string

Modifiers: localized


Default value: "Change the amount this bot likes to strafe."

StrafingAbilitySlider

Type: UWindowHSliderControl


StrafingAbilityText

Type: string

Modifiers: localized


Default value: "Strafing:"

VoicePackCombo

Type: UWindowComboControl


VoicePackHelp

Type: string

Modifiers: localized


Default value: "Choose a voice for your player's taunts and commands."

VoicePackText

Type: string

Modifiers: localized


Default value: "Voice"

Instance functions

AccuracyChanged

function AccuracyChanged ()


AlertnessChanged

function AlertnessChanged ()


BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UMenuBotSetupBase.BeforePaint


CampingChanged

function CampingChanged ()


ClassChanged

function ClassChanged ()

Overrides: UMenuPlayerSetupClient.ClassChanged


Close

function Close (optional bool bByParent)

Overrides: UWindowClientWindow.Close


CombatStyleChanged

function CombatStyleChanged ()


Created

function Created ()

Overrides: UMenuBotSetupBase.Created


FavouriteWeaponChanged

function FavouriteWeaponChanged ()


IterateVoices

function IterateVoices ()


JumpyChanged

function JumpyChanged ()


LoadBots

function LoadBots ()

Overrides: UMenuBotSetupBase.LoadBots


LoadClasses

function LoadClasses ()

Overrides: UMenuPlayerSetupClient.LoadClasses


LoadCurrent

function LoadCurrent ()

Overrides: UMenuPlayerSetupClient.LoadCurrent


LoadWeapons

function LoadWeapons ()


NameChanged

function NameChanged ()

Overrides: UMenuPlayerSetupClient.NameChanged


Notify

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuBotSetupBase.Notify


ResetBots

function ResetBots ()

Overrides: UMenuBotSetupBase.ResetBots


SaveConfigs

function SaveConfigs ()

Overrides: UMenuPlayerSetupClient.SaveConfigs


SkillChanged

function SkillChanged ()


StrafingAbilityChanged

function StrafingAbilityChanged ()


UseSelected

function UseSelected ()

Overrides: UMenuPlayerSetupClient.UseSelected


VoiceChanged

simulated function VoiceChanged ()