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UE1:UTMenuStartMatchCW (UT)

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Package: 
UTMenu

null

Properties[edit]

CategoryCombo[edit]

Type: UWindowComboControl


CategoryHelp[edit]

Type: string

Modifiers: localized


Default value: "Select a category of gametype!"

CategoryText[edit]

Type: string

Modifiers: localized


Default value: "Category:"

ChangeLevelsCheck[edit]

Type: UWindowCheckbox

obsolete

ChangeLevelsHelp[edit]

Type: string

Modifiers: localized


Default value: "If this setting is checked, the server will change levels according to the map list for this game type."

ChangeLevelsText[edit]

Type: string

Modifiers: localized


Default value: "Auto Change Levels"

GeneralText[edit]

Type: string

Modifiers: localized


Default value: "Unreal Tournament"

LastCategory[edit]

Type: string

Modifiers: config


Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UMenuStartMatchClientWindow.BeforePaint


CategoryChanged[edit]

function CategoryChanged ()


ChangeLevelsChanged[edit]

function ChangeLevelsChanged ()


Created[edit]

function Created ()

Overrides: UMenuStartMatchClientWindow.Created


GameChanged[edit]

function GameChanged ()

Overrides: UMenuStartMatchClientWindow.GameChanged


Notify[edit]

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuStartMatchClientWindow.Notify


SetChangeLevels[edit]

function SetChangeLevels ()