Always snap to grid

UE1:UTSmokeTrail (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT Object >> Actor >> Effects >> UTSmokeTrail
Package: 
BotPack
Direct subclass:
LightSmokeTrail

UTSmokeTrail.

Properties[edit]

bEven[edit]

Type: bool


bRandomize[edit]

Type: bool


Default value: True

Curr[edit]

Type: int


Default value: 7

Vert[edit]

Type: int

Array size: 8


Default value, index 0: 1

Default value, index 1: 7

Default value, index 2: 3

Default value, index 3: 6

Default value, index 4: 2

Default value, index 5: 5

Default value, index 7: 4

Default values[edit]

Property Value
bParticles True
bRandomFrame True
bUnlit True
DrawScale 2.0
DrawType DT_Mesh
LifeSpan 1.6
Mesh LodMesh'Botpack.Smokebm'
MultiSkins[0] Texture'Botpack.utsmoke.us8_a00'
MultiSkins[1] Texture'Botpack.utsmoke.US3_A00'
MultiSkins[2] Texture'Botpack.utsmoke.us8_a00'
MultiSkins[3] Texture'Botpack.utsmoke.us2_a00'
MultiSkins[4] Texture'Botpack.utsmoke.us1_a00'
MultiSkins[5] Texture'Botpack.utsmoke.us2_a00'
MultiSkins[6] Texture'Botpack.utsmoke.us1_a00'
MultiSkins[7] Texture'Botpack.utsmoke.us8_a00'
Physics PHYS_Projectile
RemoteRole ROLE_None
ScaleGlow 0.8
Style STY_Translucent
Texture Texture'Botpack.utsmoke.us1_a00'
Velocity
Member Value
Z 50.0

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer