My program doesn't have bugs. It just develops random features.

UE1:UT_BloodBurst (UT)

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UT Object >> Actor >> Effects >> UT_Blood2 >> UT_BloodBurst
Package: 
BotPack
Direct subclass:
UT_BloodHit

BloodBurst.

Default values[edit]

Property Value
AmbientGlow 80
AnimSequence 'burst'
bOwnerNoSee True
DrawScale 0.15
Texture Texture'Botpack.Blood.BD6'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions[edit]

SpawnCloud[edit]

simulated function SpawnCloud ()