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UE1:UT_BloodHit (UT)

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UT Object >> Actor >> Effects >> UT_Blood2 >> UT_BloodBurst >> UT_BloodHit
Package: 
BotPack
Direct subclass:
UT_BigBloodHit

BloodBurst.

Instance functions[edit]

SpawnCloud[edit]

simulated function SpawnCloud ()

Overrides: UT_BloodBurst.SpawnCloud


States[edit]

StartUp[edit]

Modifiers: auto

StartUp.Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick (global)