My program doesn't have bugs. It just develops random features.
UE1:UT_SuperRing (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> UT_RingExplosion >> UT_SuperRing |
- Package:
- BotPack
- Direct subclass:
- UT_SuperRing2
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ut_SuperRing.
Default values[edit]
Property | Value |
---|---|
Mesh | LodMesh'Botpack.UTsRingex' |
Instance functions[edit]
SpawnEffects[edit]
simulated function SpawnEffects ()
Overrides: UT_RingExplosion.SpawnEffects