My program doesn't have bugs. It just develops random features.

UE1:UT_SuperRing (UT)

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UT Object >> Actor >> Effects >> UT_RingExplosion >> UT_SuperRing
Package: 
BotPack
Direct subclass:
UT_SuperRing2

ut_SuperRing.

Default values[edit]

Property Value
Mesh LodMesh'Botpack.UTsRingex'

Instance functions[edit]

SpawnEffects[edit]

simulated function SpawnEffects ()

Overrides: UT_RingExplosion.SpawnEffects