Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UnrealSaveMenu (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealSlotMenu >> UnrealSaveMenu |
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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UnrealSaveMenu
Properties
CantSave
Type: string
Modifiers: localized
Default value: "CAN'T SAVE WHEN DEAD"
Default values
Property | Value |
---|---|
MenuTitle | "SAVE GAME" |
Functions
Events
BeginPlay
event BeginPlay ()
Overrides: Actor.BeginPlay
Other instance functions
DrawMenu
function DrawMenu (Canvas Canvas)
Overrides: UnrealLongMenu.DrawMenu
ProcessSelection
function bool ProcessSelection ()
Overrides: Menu.ProcessSelection