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UE2:GUI (UT2004)

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UT2004 Object >> GUI
Package: 
XInterface
Direct subclasses:
GUIComponent, GUIFont, GUIStyles, GUIUserKeyBinding, GUIUserModInfo
This class in other games:
UE2Runtime, UT2003

Class: UT2K4UI.GUI

GUI is an abstract class that holds all of the enums and structs for the UI system

Written by Joe Wilcox Updated by Ron Prestenback (c) 2002, Epic Games, Inc. All Rights Reserved

Constants[edit]

Counter[edit]

Value: 0


QBTN_Ok[edit]

Value: 1


QBTN_Cancel[edit]

Value: 2


QBTN_Retry[edit]

Value: 4


QBTN_Continue[edit]

Value: 8


QBTN_Yes[edit]

Value: 16


QBTN_No[edit]

Value: 32


QBTN_Abort[edit]

Value: 64


QBTN_Ignore[edit]

Value: 128


QBTN_OkCancel[edit]

Value: 3


QBTN_AbortRetry[edit]

Value: 68


QBTN_YesNo[edit]

Value: 48


QBTN_YesNoCancel[edit]

Value: 50


Properties[edit]

Controller[edit]

Type: GUIController

Modifiers: noexport

Callback to the GUIController running the show

SaveColor[edit]

Type: Object.Color

Modifiers: noexport


SaveFont[edit]

Type: Font

Modifiers: noexport


SaveModulation[edit]

Type: Object.Plane

Modifiers: noexport


SaveStyle[edit]

Type: byte

Modifiers: noexport


SaveX[edit]

Type: float

Modifiers: noexport


SaveY[edit]

Type: float

Modifiers: noexport


Enums[edit]

See GUI enums.

Structs[edit]

APackInfo[edit]

string PackageName 
string Description 

AutoLoginInfo[edit]

string IP 
string Port 
string Username 
string Password 
bool bAutologin 

GUIListElem[edit]

Modifiers: native, init

string Item 
Object ExtraData 
string ExtraStrData 
bool bSection 

GUITabItem[edit]

string ClassName 
string Caption 
string Hint 

GUITreeNode[edit]

Modifiers: native, init

string Caption 
string Value 
string ParentCaption 
string ExtraInfo 
int Level 
bool bEnabled 

ImageListElem[edit]

Modifiers: native, init

int Item 
Material Image 
int Locked 

MultiSelectListElem[edit]

Modifiers: native, init

string Item 
Object ExtraData 
string ExtraStrData 
bool bSelected 
int SelectionIndex 
Used for tracking
bool bSection 

Functions[edit]

Static functions[edit]

IsDigit[edit]

static function bool IsDigit (string Test, optional bool bAllowDecimal)


JoinArray[edit]

static final function string JoinArray (array<stringStringArray, optional string delim, optional bool bIgnoreBlanks)


Native functions[edit]

GetModList[edit]

native function GetModList (out array<stringModDirs, out array<stringModTitles)


[edit]

native function Material GetModLogo (string ModDir)


GetModValue[edit]

native function string GetModValue (string ModDir, string ModKey)


Profile[edit]

native function Profile (string ProfileName)