I'm a doctor, not a mechanic
|This is an auto-generated page and may need human attention.
Please remove the
Message broadcasting is delegated to BroadCastHandler by the GameInfo. The BroadCastHandler handles both text messages (typed by a player) and localized messages (which are identified by a LocalMessage class and id). GameInfos produce localized messages using their DeathMessageClass and GameMessageClass classes.
This is a built-in Unreal class and it shouldn't be modified.
Whether spectators are allowed to speak.
Whether spectators are can only speak to spectators.