My program doesn't have bugs. It just develops random features.
UE2:CinematicGame (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealGame
- This class in other games:
- UT2004
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Class: UnrealGame.CinematicGame Parent: Engine.GameInfo
<Enter a description here>
Properties[edit]
bPreviouslyViewed[edit]
Type: bool
Modifiers: config
If True, this intro is interruptable
Default values[edit]
Property | Value |
---|---|
HUDType | "UnrealGame.CinematicHud" |
PlayerControllerClassName | "UnrealGame.CinematicPlayer" |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: GameInfo.PostBeginPlay
PostLogin[edit]
event PostLogin (PlayerController NewPlayer)
Overrides: GameInfo.PostLogin
Trigger[edit]
Overrides: Actor.Trigger
Other instance functions[edit]
AddDefaultInventory[edit]
function AddDefaultInventory (Pawn PlayerPawn)
Overrides: GameInfo.AddDefaultInventory
Logout[edit]
function Logout (Controller Exiting)
Overrides: GameInfo.Logout
SetGameSpeed[edit]
function SetGameSpeed (float T)
Overrides: GameInfo.SetGameSpeed