Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ClassicSniperRiflePickup (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> ClassicSniperRiflePickup |
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Default values[edit]
Property | Value |
---|---|
DrawScale | 0.21 |
DrawType | DT_StaticMesh |
InventoryType | Class'UTClassic.ClassicSniperRifle' |
MaxDesireability | 0.75 |
PickupForce | "SniperRiflePickup" |
PickupMessage | "You got the Sniper Rifle." |
PickupSound | Sound'NewWeaponSounds.NewSniper_Load' |
StaticMesh | StaticMesh'NewWeaponStatic.NewSniperPickup' |
Functions[edit]
Static functions[edit]
StaticPrecache[edit]
static function StaticPrecache (LevelInfo L)
Overrides: Pickup.StaticPrecache
Instance functions[edit]
UpdatePrecacheMaterials[edit]
simulated function UpdatePrecacheMaterials ()
Overrides: Actor.UpdatePrecacheMaterials