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Difference between revisions of "UE2:Console Commands (UT2004)"

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Every [[console command]] declared in [[UnrealScript]] of [[UT2004]] is listed here.
 
Every [[console command]] declared in [[UnrealScript]] of [[UT2004]] is listed here.
 +
 +
Command names with a <sup>A</sup> are commands only executable if you are an admin on the server or playing a standalone match(depends on command), <sup>Off</sup> are commands only execute if you are playing a standalone match, and <sup>On</sup> are online only.
 +
 
==Engine Commands==
 
==Engine Commands==
 
===Pawn Commands===
 
===Pawn Commands===
 
{{main|UE2:Pawn (UT2004)}}
 
{{main|UE2:Pawn (UT2004)}}
  
;NextItem - '''???.'''
+
'''NextItem''' - '''???.'''
 +
 
 +
'''SwitchToLastWeapon''' - '''???.'''
  
;SwitchToLastWeapon - '''???.'''
 
 
===Controller Commands===
 
===Controller Commands===
 
{{main|UE2:Controller (UT2004)}}
 
{{main|UE2:Controller (UT2004)}}
  
;SwitchToBestWeapon - '''???.'''
+
'''SwitchToBestWeapon''' - '''???.'''
 +
 
 
===PlayerController Commands===
 
===PlayerController Commands===
 
{{main|UE2:PlayerController (UT2004)}}
 
{{main|UE2:PlayerController (UT2004)}}
  
;ActivateInventoryItem - '''???.'''
+
'''ActivateInventoryItem''' - Activate a specified item in your inventory.
:#'''''[[class|Class]]''''' '''InvItem''' - '''???.'''
+
:#'''''[[class|Class]]''''' '''InvItem''' - The classname of the item you want to activate.
  
;ActivateItem - '''???.'''
+
'''ActivateItem''' - Activate the current selected item in your inventory.
  
;Admin - '''???.'''
+
'''Admin'''<sup>A</sup> - Execute a specified command on the side of the server you are on.
:#'''''[[string]]''''' '''CommandLine''' - '''???.'''
+
:#'''''[[string]]''''' '''CommandLine''' - The command to use.
  
;AdminDebug - '''???.'''
+
'''AdminDebug'''<sup>A</sup> - '''???.'''
:#'''''[[string]]''''' '''CommandLine''' - '''???.'''
+
:#'''''[[string]]''''' '''CommandLine''' - The command to use.
  
;AdminGUI - '''???.'''
+
'''AdminGUI'''<sup>A</sup> - (Obsolete)This was a planned feature that never made it to the final game.
  
;AdminLogin - '''???.'''
+
'''AdminLogin''' - Login as an administrator on the server you are on.
:#'''''[[string]]''''' '''CmdLine''' - '''???.'''
+
:#'''''[[string]]''''' '''CmdLine''' - The account name(optional) and followed by a password(required).
  
;AdminLogout - '''???.'''
+
'''AdminLogout'''<sup>A</sup> - Give up administrator abilities.
  
;AltFire - '''???.'''
+
'''AltFire''' - '''???.'''
 
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.'''
 
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.'''
  
;BehindView - '''???.'''
+
'''BehindView''' - Change your view of point.
:#'''''[[bool]]''''' '''B''' - '''???.'''
+
:#'''''[[bool]]''''' '''B''' - ''true'' to enable behindview, ''false'' to disable behindview.
  
;ChangeTeam - '''???.'''
+
'''ChangeTeam''' - '''???.'''
 
:#'''''[[int]]''''' '''N''' - '''???.'''
 
:#'''''[[int]]''''' '''N''' - '''???.'''
  
;ChatDebug - '''???.'''
+
'''ChatDebug''' - '''???.'''
  
;ClearProgressMessages - '''???.'''
+
'''ClearProgressMessages''' - '''???.'''
  
;Command - '''???.'''
+
'''Command''' - '''???.'''
 
:#'''''[[string]]''''' '''RecognizedString''' - '''???.'''
 
:#'''''[[string]]''''' '''RecognizedString''' - '''???.'''
  
;CreateCameraEffect - '''???.'''
+
'''CreateCameraEffect''' - '''???.'''
 
:#'''''[[class|Class<CameraEffect>]]''''' '''EffectClass''' - '''???.'''
 
:#'''''[[class|Class<CameraEffect>]]''''' '''EffectClass''' - '''???.'''
  
;DisableVoiceChat - '''???.'''
+
'''DisableVoiceChat''' - '''???.'''
  
;EnableVoiceChat - '''???.'''
+
'''EnableVoiceChat''' - '''???.'''
  
;Fire - '''???.'''
+
'''Fire''' - '''???.'''
 
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.'''
 
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.'''
  
;ForceReload - '''???.'''
+
'''ForceReload''' - '''???.'''
  
;FOV - '''???.'''
+
'''FOV''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;GetWeapon - '''???.'''
+
'''GetWeapon''' - '''???.'''
 
:#'''''[[class|Class<Weapon>]]''''' '''NewWeaponClass''' - '''???.'''
 
:#'''''[[class|Class<Weapon>]]''''' '''NewWeaponClass''' - '''???.'''
  
;GetWeaponStats - '''???.'''
+
'''GetWeaponStats''' - '''???.'''
  
;InvertLook - '''???.'''
+
'''InvertLook''' - '''???.'''
  
;InvertMouse - '''???.'''
+
'''InvertMouse''' - '''???.'''
 
:#'''''[[optional]] [[string]]''''' '''Invert''' - '''???.'''
 
:#'''''[[optional]] [[string]]''''' '''Invert''' - '''???.'''
  
;Join - '''???.'''
+
'''Join''' - '''???.'''
 
:#'''''[[string]]''''' '''ChanName''' - '''???.'''
 
:#'''''[[string]]''''' '''ChanName''' - '''???.'''
 
:#'''''[[string]]''''' '''ChanPwd''' - '''???.'''
 
:#'''''[[string]]''''' '''ChanPwd''' - '''???.'''
  
;Jump - '''???.'''
+
'''Jump''' - '''???.'''
 
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.'''
 
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.'''
  
;KillAll - '''???.'''
+
'''KillAll''' - '''???.'''
 
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.'''
 
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.'''
  
;Leave - '''???.'''
+
'''Leave''' - '''???.'''
 
:#'''''[[string]]''''' '''ChannelTitle''' - '''???.'''
 
:#'''''[[string]]''''' '''ChannelTitle''' - '''???.'''
  
;LocalTravel - '''???.'''
+
'''LocalTravel''' - '''???.'''
 
:#'''''[[string]]''''' '''URL''' - '''???.'''
 
:#'''''[[string]]''''' '''URL''' - '''???.'''
  
;Mutate - '''???.'''
+
'''Mutate''' - '''???.'''
 
:#'''''[[string]]''''' '''MutateString''' - '''???.'''
 
:#'''''[[string]]''''' '''MutateString''' - '''???.'''
  
;NextWeapon - '''???.'''
+
'''NextWeapon''' - '''???.'''
  
;Pause - '''???.'''
+
'''Pause''' - '''???.'''
  
;PipedSwitchWeapon - '''???.'''
+
'''PipedSwitchWeapon''' - '''???.'''
 
:#'''''[[byte]]''''' '''F''' - '''???.'''
 
:#'''''[[byte]]''''' '''F''' - '''???.'''
  
;PrevItem - '''???.'''
+
'''PrevItem''' - '''???.'''
  
;PrevWeapon - '''???.'''
+
'''PrevWeapon''' - '''???.'''
  
;QuickLoad - '''???.'''
+
'''QuickLoad''' - '''???.'''
  
;QuickSave - '''???.'''
+
'''QuickSave''' - '''???.'''
  
;RestartLevel - '''???.'''
+
'''RestartLevel''' - '''???.'''
  
;Say - '''???.'''
+
'''Say''' - '''???.'''
 
:#'''''[[string]]''''' '''Msg''' - '''???.'''
 
:#'''''[[string]]''''' '''Msg''' - '''???.'''
  
;SetAutoTaunt - '''???.'''
+
'''SetAutoTaunt''' - '''???.'''
 
:#'''''[[bool]]''''' '''Value''' - '''???.'''
 
:#'''''[[bool]]''''' '''Value''' - '''???.'''
  
;SetChatPassword - '''???.'''
+
'''SetChatPassword''' - '''???.'''
 
:#'''''[[string]]''''' '''NewPassword''' - '''???.'''
 
:#'''''[[string]]''''' '''NewPassword''' - '''???.'''
  
;SetFlashScaling - '''???.'''
+
'''SetFlashScaling''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetMouseAccel - '''???.'''
+
'''SetMouseAccel''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetMouseSmoothing - '''???.'''
+
'''SetMouseSmoothing''' - '''???.'''
 
:#'''''[[int]]''''' '''Mode''' - '''???.'''
 
:#'''''[[int]]''''' '''Mode''' - '''???.'''
  
;SetName - '''???.'''
+
'''SetName''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
  
;SetProgressMessage - '''???.'''
+
'''SetProgressMessage''' - '''???.'''
 
:#'''''[[int]]''''' '''Index''' - '''???.'''
 
:#'''''[[int]]''''' '''Index''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
 
:#'''''[[struct|Core.Object.Color]]''''' '''C''' - '''???.'''
 
:#'''''[[struct|Core.Object.Color]]''''' '''C''' - '''???.'''
  
;SetProgressTime - '''???.'''
+
'''SetProgressTime''' - '''???.'''
 
:#'''''[[float]]''''' '''t''' - '''???.'''
 
:#'''''[[float]]''''' '''t''' - '''???.'''
  
;SetSensitivity - '''???.'''
+
'''SetSensitivity''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetSpectateSpeed - '''???.'''
+
'''SetSpectateSpeed''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetVoice - '''???.'''
+
'''SetVoice''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
  
;SetWeaponHand - '''???.'''
+
'''SetWeaponHand''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
  
;ShowGun - '''???.'''
+
'''ShowGun''' - '''???.'''
  
;ShowMenu - '''???.'''
+
'''ShowMenu''' - '''???.'''
  
;ShowVoteMenu - '''???.'''
+
'''ShowVoteMenu''' - '''???.'''
  
;Speak - '''???.'''
+
'''Speak''' - '''???.'''
 
:#'''''[[string]]''''' '''ChannelTitle''' - '''???.'''
 
:#'''''[[string]]''''' '''ChannelTitle''' - '''???.'''
  
;SpeakDefault - '''???.'''
+
'''SpeakDefault''' - '''???.'''
  
;SpeakLast - '''???.'''
+
'''SpeakLast''' - '''???.'''
  
;Speech - '''???.'''
+
'''Speech''' - '''???.'''
 
:#'''''[[name]]''''' '''Type''' - '''???.'''
 
:#'''''[[name]]''''' '''Type''' - '''???.'''
 
:#'''''[[int]]''''' '''Index''' - '''???.'''
 
:#'''''[[int]]''''' '''Index''' - '''???.'''
 
:#'''''[[string]]''''' '''Callsign''' - '''???.'''
 
:#'''''[[string]]''''' '''Callsign''' - '''???.'''
  
;Suicide - '''???.'''
+
'''Suicide''' - Kill yourself. '''Note:''' There's a spawn protection of 10 seconds online and 1 second offline, (for trials)this can be changed with the [[User:Eliot/MutNoAutoFire|MutNoAutoFire]] mutator to anything you like, it can be used by using <code>mutate suicide</code>, it is recommend to bind your suicide key to both e.g. <code>set input c mutate suicide | suicide</code>.
  
;SwitchLevel - '''???.'''
+
'''SwitchLevel''' - '''???.'''
 
:#'''''[[string]]''''' '''URL''' - '''???.'''
 
:#'''''[[string]]''''' '''URL''' - '''???.'''
  
;SwitchTeam - '''???.'''
+
'''SwitchTeam''' - '''???.'''
  
;SwitchWeapon - '''???.'''
+
'''SwitchWeapon''' - '''???.'''
 
:#'''''[[byte]]''''' '''F''' - '''???.'''
 
:#'''''[[byte]]''''' '''F''' - '''???.'''
  
;TeamSay - '''???.'''
+
'''TeamSay''' - '''???.'''
 
:#'''''[[string]]''''' '''Msg''' - '''???.'''
 
:#'''''[[string]]''''' '''Msg''' - '''???.'''
  
;ThrowWeapon - '''???.'''
+
'''ThrowWeapon''' - '''???.'''
  
;ToggleBehindView - '''???.'''
+
'''ToggleBehindView''' - '''???.'''
  
;ToggleScreenShotMode - '''???.'''
+
'''ToggleScreenShotMode''' - '''???.'''
 +
 
 +
'''Use''' - '''???.'''
  
;Use - '''???.'''
 
 
===Inventory Commands===
 
===Inventory Commands===
 
{{main|UE2:Inventory (UT2004)}}
 
{{main|UE2:Inventory (UT2004)}}
  
;updaterelative - '''???.'''
+
'''updaterelative''' - '''???.'''
 
:#'''''[[int]]''''' '''Pitch''' - '''???.'''
 
:#'''''[[int]]''''' '''Pitch''' - '''???.'''
 
:#'''''[[int]]''''' '''Yaw''' - '''???.'''
 
:#'''''[[int]]''''' '''Yaw''' - '''???.'''
 
:#'''''[[int]]''''' '''Roll''' - '''???.'''
 
:#'''''[[int]]''''' '''Roll''' - '''???.'''
 +
 
===GameInfo Commands===
 
===GameInfo Commands===
 
{{main|UE2:GameInfo (UT2004)}}
 
{{main|UE2:GameInfo (UT2004)}}
  
;AdminSay - '''???.'''
+
'''AdminSay''' - '''???.'''
 
:#'''''[[string]]''''' '''Msg''' - '''???.'''
 
:#'''''[[string]]''''' '''Msg''' - '''???.'''
  
;KillBots - '''???.'''
+
'''KillBots''' - '''???.'''
 
:#'''''[[int]]''''' '''Num''' - '''???.'''
 
:#'''''[[int]]''''' '''Num''' - '''???.'''
 +
 
===HUD Commands===
 
===HUD Commands===
 
{{main|UE2:HUD (UT2004)}}
 
{{main|UE2:HUD (UT2004)}}
  
;GrowHUD - '''???.'''
+
'''GrowHUD''' - '''???.'''
  
;NextStats - '''???.'''
+
'''NextStats''' - '''???.'''
  
;ShowDebug - '''???.'''
+
'''ShowDebug''' - '''???.'''
  
;ShowHud - '''???.'''
+
'''ShowHud''' - '''???.'''
  
;ShowScores - '''???.'''
+
'''ShowScores''' - '''???.'''
  
;ShowStats - '''???.'''
+
'''ShowStats''' - '''???.'''
 +
 
 +
'''ShrinkHUD''' - '''???.'''
  
;ShrinkHUD - '''???.'''
 
 
===PlayerInput Commands===
 
===PlayerInput Commands===
 
{{main|UE2:PlayerInput (UT2004)}}
 
{{main|UE2:PlayerInput (UT2004)}}
  
;SetSmoothingMode - '''???.'''
+
'''SetSmoothingMode''' - '''???.'''
 
:#'''''[[byte]]''''' '''B''' - '''???.'''
 
:#'''''[[byte]]''''' '''B''' - '''???.'''
  
;SetSmoothingStrength - '''???.'''
+
'''SetSmoothingStrength''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 +
 
===AdminBase Commands===
 
===AdminBase Commands===
 
{{main|UE2:AdminBase (UT2004)}}
 
{{main|UE2:AdminBase (UT2004)}}
  
;Kick - '''???.'''
+
'''Kick''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
  
;KickBan - '''???.'''
+
'''KickBan''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
  
;Map - '''???.'''
+
'''Map''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
  
;MapList - '''???.'''
+
'''MapList''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
  
;NextMap - '''???.'''
+
'''NextMap''' - '''???.'''
  
;PlayerList - '''???.'''
+
'''PlayerList''' - '''???.'''
  
;RestartMap - '''???.'''
+
'''RestartMap''' - '''???.'''
  
;Switch - '''???.'''
+
'''Switch''' - '''???.'''
 
:#'''''[[string]]''''' '''URL''' - '''???.'''
 
:#'''''[[string]]''''' '''URL''' - '''???.'''
 +
 
===CheatManager Commands===
 
===CheatManager Commands===
 
{{main|UE2:CheatManager (UT2004)}}
 
{{main|UE2:CheatManager (UT2004)}}
  
;AllAmmo - '''???.'''
+
'''Note:''' All CheatManager commands work offline only.
 +
 
 +
'''AllAmmo''' - '''???.'''
  
;AllWeapons - '''???.'''
+
'''AllWeapons''' - '''???.'''
  
;Amphibious - '''???.'''
+
'''Amphibious''' - '''???.'''
  
;Avatar - '''???.'''
+
'''Avatar''' - '''???.'''
 
:#'''''[[string]]''''' '''ClassName''' - '''???.'''
 
:#'''''[[string]]''''' '''ClassName''' - '''???.'''
  
;CauseEvent - '''???.'''
+
'''CauseEvent''' - '''???.'''
 
:#'''''[[name]]''''' '''EventName''' - '''???.'''
 
:#'''''[[name]]''''' '''EventName''' - '''???.'''
  
;ChangeSize - '''???.'''
+
'''ChangeSize''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;CheatView - '''???.'''
+
'''CheatView''' - '''???.'''
 
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.'''
 
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.'''
  
;ClearAllDebugLines - '''???.'''
+
'''ClearAllDebugLines''' - '''???.'''
  
;DisableNextObjective - '''???.'''
+
'''DisableNextObjective''' - '''???.'''
  
;EnableCheats - '''???.'''
+
'''EnableCheats''' - '''???.'''
  
;EndPath - '''???.'''
+
'''EndPath''' - '''???.'''
  
;Fly - '''???.'''
+
'''Fly''' - '''???.'''
  
;FreeCamera - '''???.'''
+
'''FreeCamera''' - '''???.'''
 
:#'''''[[bool]]''''' '''B''' - '''???.'''
 
:#'''''[[bool]]''''' '''B''' - '''???.'''
  
;FreezeAll - '''???.'''
+
'''FreezeAll''' - '''???.'''
  
;FreezeFrame - '''???.'''
+
'''FreezeFrame''' - '''???.'''
 
:#'''''[[float]]''''' '''Delay''' - '''???.'''
 
:#'''''[[float]]''''' '''Delay''' - '''???.'''
  
;Ghost - '''???.'''
+
'''Ghost''' - '''???.'''
  
;God - '''???.'''
+
'''God''' - '''???.'''
  
;Invisible - '''???.'''
+
'''Invisible''' - '''???.'''
 
:#'''''[[bool]]''''' '''B''' - '''???.'''
 
:#'''''[[bool]]''''' '''B''' - '''???.'''
  
;JumpMatch - '''???.'''
+
'''JumpMatch''' - '''???.'''
 
:#'''''[[int]]''''' '''ladderrung''' - '''???.'''
 
:#'''''[[int]]''''' '''ladderrung''' - '''???.'''
  
;KillPawns - '''???.'''
+
'''KillPawns''' - '''???.'''
  
;KillViewedActor - '''???.'''
+
'''KillViewedActor''' - '''???.'''
  
;ListDynamicActors - '''???.'''
+
'''ListDynamicActors''' - '''???.'''
  
;Loaded - '''???.'''
+
'''Loaded''' - '''???.'''
  
;LockCamera - '''???.'''
+
'''LockCamera''' - '''???.'''
  
;LogScriptedSequences - '''???.'''
+
'''LogScriptedSequences''' - '''???.'''
  
;Phil - '''???.'''
+
'''Phil''' - '''???.'''
  
;PlayersOnly - '''???.'''
+
'''PlayersOnly''' - '''???.'''
  
;RememberSpot - '''???.'''
+
'''RememberSpot''' - '''???.'''
  
;ReviewJumpSpots - '''???.'''
+
'''ReviewJumpSpots''' - '''???.'''
 
:#'''''[[name]]''''' '''TestLabel''' - '''???.'''
 
:#'''''[[name]]''''' '''TestLabel''' - '''???.'''
  
;ruler - '''???.'''
+
'''ruler''' - '''???.'''
  
;SetCameraDist - '''???.'''
+
'''SetCameraDist''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetFlash - '''???.'''
+
'''SetFlash''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetFogB - '''???.'''
+
'''SetFogB''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetFogG - '''???.'''
+
'''SetFogG''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetFogR - '''???.'''
+
'''SetFogR''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetGravity - '''???.'''
+
'''SetGravity''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetJumpZ - '''???.'''
+
'''SetJumpZ''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SetSpeed - '''???.'''
+
'''SetSpeed''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
 
:#'''''[[float]]''''' '''F''' - '''???.'''
  
;SkipMatch - '''???.'''
+
'''SkipMatch''' - '''???.'''
  
;SloMo - '''???.'''
+
'''SloMo''' - '''???.'''
 
:#'''''[[float]]''''' '''t''' - '''???.'''
 
:#'''''[[float]]''''' '''t''' - '''???.'''
  
;Summon - '''???.'''
+
'''Summon''' - '''???.'''
 
:#'''''[[string]]''''' '''ClassName''' - '''???.'''
 
:#'''''[[string]]''''' '''ClassName''' - '''???.'''
  
;Teleport - '''???.'''
+
'''Teleport''' - '''???.'''
  
;ViewActor - '''???.'''
+
'''ViewActor''' - '''???.'''
 
:#'''''[[name]]''''' '''ActorName''' - '''???.'''
 
:#'''''[[name]]''''' '''ActorName''' - '''???.'''
  
;ViewBot - '''???.'''
+
'''ViewBot''' - '''???.'''
  
;ViewClass - '''???.'''
+
'''ViewClass''' - '''???.'''
 
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.'''
 
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bCheat''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bCheat''' - '''???.'''
  
;ViewFlag - '''???.'''
+
'''ViewFlag''' - '''???.'''
  
;ViewPlayer - '''???.'''
+
'''ViewPlayer''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
  
;ViewSelf - '''???.'''
+
'''ViewSelf''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.'''
  
;ViewTurret - '''???.'''
+
'''ViewTurret'''<sup>Off</sup> - '''???.'''
  
;Walk - '''???.'''
+
'''Walk''' - '''???.'''
  
;WeakObjectives - '''???.'''
+
'''WeakObjectives''' - '''???.'''
  
;WinMatch - '''???.'''
+
'''WinMatch''' - '''???.'''
  
;WriteToLog - '''???.'''
+
'''WriteToLog''' - '''???.'''
 
:#'''''[[string]]''''' '''Param''' - '''???.'''
 
:#'''''[[string]]''''' '''Param''' - '''???.'''
 +
 
===Console Commands===
 
===Console Commands===
 
{{main|UE2:Console (UT2004)}}
 
{{main|UE2:Console (UT2004)}}
  
;ConsoleClose - '''???.'''
+
'''ConsoleClose''' - '''???.'''
 +
 
 +
'''ConsoleOpen''' - '''???.'''
  
;ConsoleOpen - '''???.'''
+
'''ConsoleToggle''' - '''???.'''
  
;ConsoleToggle - '''???.'''
+
'''StartRollingDemo''' - '''???.'''
  
;StartRollingDemo - '''???.'''
+
'''StopRollingDemo''' - '''???.'''
  
;StopRollingDemo - '''???.'''
+
'''Talk''' - '''???.'''
  
;Talk - '''???.'''
+
'''TeamTalk''' - '''???.'''
  
;TeamTalk - '''???.'''
+
'''Type''' - '''???.'''
  
;Type - '''???.'''
 
 
===StreamInteraction Commands===
 
===StreamInteraction Commands===
 
{{main|UE2:StreamInteraction (UT2004)}}
 
{{main|UE2:StreamInteraction (UT2004)}}
  
;GetCurrentStream - '''???.'''
+
'''GetCurrentStream''' - '''???.'''
  
;NextSong - '''???.'''
+
'''NextSong''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.'''
  
;PauseSong - '''???.'''
+
'''PauseSong''' - '''???.'''
  
;PlaySong - '''???.'''
+
'''PlaySong''' - '''???.'''
 
:#'''''[[string]]''''' '''SongName''' - '''???.'''
 
:#'''''[[string]]''''' '''SongName''' - '''???.'''
 
:#'''''[[float]]''''' '''InitialTime''' - '''???.'''
 
:#'''''[[float]]''''' '''InitialTime''' - '''???.'''
  
;PrevSong - '''???.'''
+
'''PrevSong''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.'''
  
;SeekStream - '''???.'''
+
'''SeekStream''' - '''???.'''
 
:#'''''[[float]]''''' '''Seconds''' - '''???.'''
 
:#'''''[[float]]''''' '''Seconds''' - '''???.'''
  
;SetMusicVolume - '''???.'''
+
'''SetMusicVolume''' - '''???.'''
 
:#'''''[[float]]''''' '''NewVolume''' - '''???.'''
 
:#'''''[[float]]''''' '''NewVolume''' - '''???.'''
  
;StopSong - '''???.'''
+
'''StopSong''' - '''???.'''
  
;streamdebug - '''???.'''
+
'''streamdebug''' - '''???.'''
 
:#'''''[[string]]''''' '''Command''' - '''???.'''
 
:#'''''[[string]]''''' '''Command''' - '''???.'''
 
:#'''''[[string]]''''' '''Param''' - '''???.'''
 
:#'''''[[string]]''''' '''Param''' - '''???.'''
Line 439: Line 454:
 
{{main|UE2:ONSHUDOnslaught (UT2004)}}
 
{{main|UE2:ONSHUDOnslaught (UT2004)}}
  
;CopyLinkSetup - '''???.'''
+
'''CopyLinkSetup''' - '''???.'''
  
;LinkDesigner - '''???.'''
+
'''LinkDesigner''' - '''???.'''
  
;ToggleRadarMap - '''???.'''
+
'''ToggleRadarMap''' - '''???.'''
  
 
==UnrealGame Commands==
 
==UnrealGame Commands==
Line 449: Line 464:
 
{{main|UE2:UnrealPlayer (UT2004)}}
 
{{main|UE2:UnrealPlayer (UT2004)}}
  
;BasePath - '''???.'''
+
'''BasePath''' - '''???.'''
 
:#'''''[[byte]]''''' '''Num''' - '''???.'''
 
:#'''''[[byte]]''''' '''Num''' - '''???.'''
  
;DropFlag - '''???.'''
+
'''DropFlag''' - '''???.'''
  
;NetDebugBot - '''???.'''
+
'''NetDebugBot''' - '''???.'''
  
;PlayVehicleHorn - '''???.'''
+
'''PlayVehicleHorn''' - '''???.'''
 
:#'''''[[int]]''''' '''HornIndex''' - '''???.'''
 
:#'''''[[int]]''''' '''HornIndex''' - '''???.'''
  
;RandomTaunt - '''???.'''
+
'''RandomTaunt''' - '''???.'''
  
;ShowAI - '''???.'''
+
'''ShowAI''' - '''???.'''
  
;SoakBots - '''???.'''
+
'''SoakBots''' - '''???.'''
  
;TAUNT - '''???.'''
+
'''TAUNT''' - '''???.'''
 
:#'''''[[name]]''''' '''Sequence''' - '''???.'''
 
:#'''''[[name]]''''' '''Sequence''' - '''???.'''
 +
 
===DeathMatch Commands===
 
===DeathMatch Commands===
 
{{main|UE2:DeathMatch (UT2004)}}
 
{{main|UE2:DeathMatch (UT2004)}}
  
;AddBots - '''???.'''
+
'''AddBots''' - '''???.'''
 
:#'''''[[int]]''''' '''Num''' - '''???.'''
 
:#'''''[[int]]''''' '''Num''' - '''???.'''
  
;AddNamedBot - '''???.'''
+
'''AddNamedBot''' - '''???.'''
 
:#'''''[[string]]''''' '''botname''' - '''???.'''
 
:#'''''[[string]]''''' '''botname''' - '''???.'''
  
;KillBots - '''???.'''
+
'''KillBots''' - '''???.'''
 
:#'''''[[int]]''''' '''Num''' - '''???.'''
 
:#'''''[[int]]''''' '''Num''' - '''???.'''
 +
 
===CinematicPlayer Commands===
 
===CinematicPlayer Commands===
 
{{main|UE2:CinematicPlayer (UT2004)}}
 
{{main|UE2:CinematicPlayer (UT2004)}}
  
;AltFire - '''???.'''
+
'''GotoMenu''' - '''???.'''
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.'''
+
 
+
;Fire - '''???.'''
+
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.'''
+
 
+
;GotoMenu - '''???.'''
+
 
:#'''''[[string]]''''' '''MenuName''' - '''???.'''
 
:#'''''[[string]]''''' '''MenuName''' - '''???.'''
  
;ShowMenu - '''???.'''
 
 
===DemoRecSpectator Commands===
 
===DemoRecSpectator Commands===
 
{{main|UE2:DemoRecSpectator (UT2004)}}
 
{{main|UE2:DemoRecSpectator (UT2004)}}
  
;DemoViewNextPlayer - '''???.'''
+
'''DemoViewNextPlayer''' - '''???.'''
  
;ViewClass - '''???.'''
+
'''ViewClass''' - '''???.'''
 
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.'''
 
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.'''
 
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.'''
Line 505: Line 515:
 
{{main|UE2:HUD_Assault (UT2004)}}
 
{{main|UE2:HUD_Assault (UT2004)}}
  
;ShowObjectiveBoard - '''???.'''
+
'''ShowObjectiveBoard''' - '''???.'''
 +
 
 +
'''ShowSpawnAreas''' - '''???.'''
  
;ShowSpawnAreas - '''???.'''
 
 
===ASGameInfo Commands===
 
===ASGameInfo Commands===
 
{{main|UE2:ASGameInfo (UT2004)}}
 
{{main|UE2:ASGameInfo (UT2004)}}
  
;NewRound - '''???.'''
+
'''NewRound''' - '''???.'''
 +
 
 
===ASVehicle_SpaceFighter Commands===
 
===ASVehicle_SpaceFighter Commands===
 
{{main|UE2:ASVehicle_SpaceFighter (UT2004)}}
 
{{main|UE2:ASVehicle_SpaceFighter (UT2004)}}
  
;TargetClosestToCrosshair - '''???.'''
+
'''TargetClosestToCrosshair''' - '''???.'''
  
 
==UTV2004c Commands==
 
==UTV2004c Commands==
Line 521: Line 533:
 
{{main|UE2:utvReplication (UT2004)}}
 
{{main|UE2:utvReplication (UT2004)}}
  
;utvsay - '''???.'''
+
'''utvsay''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
 
:#'''''[[string]]''''' '''S''' - '''???.'''
  
Line 528: Line 540:
 
{{main|UE2:AdminIni (UT2004)}}
 
{{main|UE2:AdminIni (UT2004)}}
  
;Bots - '''???.'''
+
'''Bots''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
  
;Game - '''???.'''
+
'''Game''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
  
;Mutators - '''???.'''
+
'''Mutators''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
  
;User - '''???.'''
+
'''User''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Cmd''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
 
:#'''''[[string]]''''' '''Extra''' - '''???.'''
Line 548: Line 560:
 
{{main|UE2:xPlayer (UT2004)}}
 
{{main|UE2:xPlayer (UT2004)}}
  
;AdminMenu - '''???.'''
+
'''AdminMenu''' - '''???.'''
 
:#'''''[[string]]''''' '''CommandLine''' - '''???.'''
 
:#'''''[[string]]''''' '''CommandLine''' - '''???.'''
  
;ChangeCharacter - '''???.'''
+
'''ChangeCharacter''' - '''???.'''
 
:#'''''[[string]]''''' '''newCharacter''' - '''???.'''
 
:#'''''[[string]]''''' '''newCharacter''' - '''???.'''
  
;check - '''???.'''
+
'''check''' - '''???.'''
  
;CheckPriority - '''???.'''
+
'''CheckPriority''' - '''???.'''
  
;L33TPhrase - '''???.'''
+
'''L33TPhrase - '''???.'''
 
:#'''''[[int]]''''' '''PhraseNum''' - '''???.'''
 
:#'''''[[int]]''''' '''PhraseNum''' - '''???.'''
  
;ShowAliases - '''???.'''
+
'''ShowAliases''' - '''???.'''
  
;ShowBindings - '''???.'''
+
'''ShowBindings''' - '''???.'''
  
;SpecViewGoal - '''???.'''
+
'''SpecViewGoal''' - '''???.'''
  
 
==XInterface Commands==
 
==XInterface Commands==
Line 571: Line 583:
 
{{main|UE2:ExtendedConsole (UT2004)}}
 
{{main|UE2:ExtendedConsole (UT2004)}}
  
;AddCurrentToFavorites - '''???.'''
+
'''AddCurrentToFavorites''' - '''???.'''
  
;Cls - '''???.'''
+
'''Cls''' - '''???.'''
  
;ConsoleClose - '''???.'''
+
'''ConsoleClose''' - '''???.'''
  
;ConsoleOpen - '''???.'''
+
'''ConsoleOpen''' - '''???.'''
  
;ConsoleToggle - '''???.'''
+
'''ConsoleToggle''' - '''???.'''
  
;DebugTabOrder - '''???.'''
+
'''DebugTabOrder''' - '''???.'''
  
;DLO - '''???.'''
+
'''DLO''' - '''???.'''
 
:#'''''[[string]]''''' '''ClassName''' - '''???.'''
 
:#'''''[[string]]''''' '''ClassName''' - '''???.'''
 
:#'''''[[string]]''''' '''ClassType''' - '''???.'''
 
:#'''''[[string]]''''' '''ClassType''' - '''???.'''
  
;DumpLoadingHints - '''???.'''
+
'''DumpLoadingHints''' - '''???.'''
 
:#'''''[[string]]''''' '''Param''' - '''???.'''
 
:#'''''[[string]]''''' '''Param''' - '''???.'''
  
;DumpPlayInfo - '''???.'''
+
'''DumpPlayInfo''' - '''???.'''
 
:#'''''[[string]]''''' '''Group''' - '''???.'''
 
:#'''''[[string]]''''' '''Group''' - '''???.'''
  
;DumpRecords - '''???.'''
+
'''DumpRecords''' - '''???.'''
 
:#'''''[[string]]''''' '''Type''' - '''???.'''
 
:#'''''[[string]]''''' '''Type''' - '''???.'''
  
;IngameChat - '''???.'''
+
'''IngameChat''' - '''???.'''
 
+
;MusicMenu - '''???.'''
+
 
+
;PlayWaitingGame - '''???.'''
+
  
;ServerInfo - '''???.'''
+
'''MusicMenu''' - '''???.'''
  
;SpeechMenuToggle - '''???.'''
+
'''PlayWaitingGame''' - '''???.'''
  
;TeamChatOnly - '''???.'''
+
'''ServerInfo''' - '''???.'''
===HudCDeathmatch Commands===
+
{{main|UE2:HudCDeathmatch (UT2004)}}
+
  
;GrowHUD - '''???.'''
+
'''SpeechMenuToggle''' - '''???.'''
  
;ShrinkHUD - '''???.'''
+
'''TeamChatOnly''' - '''???.'''
  
 
==XWebAdmin Commands==
 
==XWebAdmin Commands==
Line 618: Line 624:
 
{{main|UE2:UTServerAdminSpectator (UT2004)}}
 
{{main|UE2:UTServerAdminSpectator (UT2004)}}
  
;DumpMaplists - '''???.'''
+
'''DumpMaplists''' - '''???.'''
 
:#'''''[[string]]''''' '''GameType''' - '''???.'''
 
:#'''''[[string]]''''' '''GameType''' - '''???.'''
  

Revision as of 18:06, 30 July 2010

Every console command declared in UnrealScript of UT2004 is listed here.

Command names with a A are commands only executable if you are an admin on the server or playing a standalone match(depends on command), Off are commands only execute if you are playing a standalone match, and On are online only.

Engine Commands

Pawn Commands

Main article: UE2:Pawn (UT2004)

NextItem - ???.

SwitchToLastWeapon - ???.

Controller Commands

Main article: UE2:Controller (UT2004)

SwitchToBestWeapon - ???.

PlayerController Commands

Main article: UE2:PlayerController (UT2004)

ActivateInventoryItem - Activate a specified item in your inventory.

  1. Class InvItem - The classname of the item you want to activate.

ActivateItem - Activate the current selected item in your inventory.

AdminA - Execute a specified command on the side of the server you are on.

  1. string CommandLine - The command to use.

AdminDebugA - ???.

  1. string CommandLine - The command to use.

AdminGUIA - (Obsolete)This was a planned feature that never made it to the final game.

AdminLogin - Login as an administrator on the server you are on.

  1. string CmdLine - The account name(optional) and followed by a password(required).

AdminLogoutA - Give up administrator abilities.

AltFire - ???.

  1. optional float F - ???.

BehindView - Change your view of point.

  1. bool B - true to enable behindview, false to disable behindview.

ChangeTeam - ???.

  1. int N - ???.

ChatDebug - ???.

ClearProgressMessages - ???.

Command - ???.

  1. string RecognizedString - ???.

CreateCameraEffect - ???.

  1. Class<CameraEffect> EffectClass - ???.

DisableVoiceChat - ???.

EnableVoiceChat - ???.

Fire - ???.

  1. optional float F - ???.

ForceReload - ???.

FOV - ???.

  1. float F - ???.

GetWeapon - ???.

  1. Class<Weapon> NewWeaponClass - ???.

GetWeaponStats - ???.

InvertLook - ???.

InvertMouse - ???.

  1. optional string Invert - ???.

Join - ???.

  1. string ChanName - ???.
  2. string ChanPwd - ???.

Jump - ???.

  1. optional float F - ???.

KillAll - ???.

  1. Class<Actor> aClass - ???.

Leave - ???.

  1. string ChannelTitle - ???.

LocalTravel - ???.

  1. string URL - ???.

Mutate - ???.

  1. string MutateString - ???.

NextWeapon - ???.

Pause - ???.

PipedSwitchWeapon - ???.

  1. byte F - ???.

PrevItem - ???.

PrevWeapon - ???.

QuickLoad - ???.

QuickSave - ???.

RestartLevel - ???.

Say - ???.

  1. string Msg - ???.

SetAutoTaunt - ???.

  1. bool Value - ???.

SetChatPassword - ???.

  1. string NewPassword - ???.

SetFlashScaling - ???.

  1. float F - ???.

SetMouseAccel - ???.

  1. float F - ???.

SetMouseSmoothing - ???.

  1. int Mode - ???.

SetName - ???.

  1. string S - ???.

SetProgressMessage - ???.

  1. int Index - ???.
  2. string S - ???.
  3. Core.Object.Color C - ???.

SetProgressTime - ???.

  1. float t - ???.

SetSensitivity - ???.

  1. float F - ???.

SetSpectateSpeed - ???.

  1. float F - ???.

SetVoice - ???.

  1. string S - ???.

SetWeaponHand - ???.

  1. string S - ???.

ShowGun - ???.

ShowMenu - ???.

ShowVoteMenu - ???.

Speak - ???.

  1. string ChannelTitle - ???.

SpeakDefault - ???.

SpeakLast - ???.

Speech - ???.

  1. name Type - ???.
  2. int Index - ???.
  3. string Callsign - ???.

Suicide - Kill yourself. Note: There's a spawn protection of 10 seconds online and 1 second offline, (for trials)this can be changed with the MutNoAutoFire mutator to anything you like, it can be used by using mutate suicide, it is recommend to bind your suicide key to both e.g. set input c mutate suicide | suicide.

SwitchLevel - ???.

  1. string URL - ???.

SwitchTeam - ???.

SwitchWeapon - ???.

  1. byte F - ???.

TeamSay - ???.

  1. string Msg - ???.

ThrowWeapon - ???.

ToggleBehindView - ???.

ToggleScreenShotMode - ???.

Use - ???.

Inventory Commands

Main article: UE2:Inventory (UT2004)

updaterelative - ???.

  1. int Pitch - ???.
  2. int Yaw - ???.
  3. int Roll - ???.

GameInfo Commands

Main article: UE2:GameInfo (UT2004)

AdminSay - ???.

  1. string Msg - ???.

KillBots - ???.

  1. int Num - ???.

HUD Commands

Main article: UE2:HUD (UT2004)

GrowHUD - ???.

NextStats - ???.

ShowDebug - ???.

ShowHud - ???.

ShowScores - ???.

ShowStats - ???.

ShrinkHUD - ???.

PlayerInput Commands

Main article: UE2:PlayerInput (UT2004)

SetSmoothingMode - ???.

  1. byte B - ???.

SetSmoothingStrength - ???.

  1. float F - ???.

AdminBase Commands

Main article: UE2:AdminBase (UT2004)

Kick - ???.

  1. string Cmd - ???.
  2. string Extra - ???.

KickBan - ???.

  1. string S - ???.

Map - ???.

  1. string Cmd - ???.

MapList - ???.

  1. string Cmd - ???.
  2. string Extra - ???.

NextMap - ???.

PlayerList - ???.

RestartMap - ???.

Switch - ???.

  1. string URL - ???.

CheatManager Commands

Main article: UE2:CheatManager (UT2004)

Note: All CheatManager commands work offline only.

AllAmmo - ???.

AllWeapons - ???.

Amphibious - ???.

Avatar - ???.

  1. string ClassName - ???.

CauseEvent - ???.

  1. name EventName - ???.

ChangeSize - ???.

  1. float F - ???.

CheatView - ???.

  1. Class<Actor> aClass - ???.
  2. optional bool bQuiet - ???.

ClearAllDebugLines - ???.

DisableNextObjective - ???.

EnableCheats - ???.

EndPath - ???.

Fly - ???.

FreeCamera - ???.

  1. bool B - ???.

FreezeAll - ???.

FreezeFrame - ???.

  1. float Delay - ???.

Ghost - ???.

God - ???.

Invisible - ???.

  1. bool B - ???.

JumpMatch - ???.

  1. int ladderrung - ???.

KillPawns - ???.

KillViewedActor - ???.

ListDynamicActors - ???.

Loaded - ???.

LockCamera - ???.

LogScriptedSequences - ???.

Phil - ???.

PlayersOnly - ???.

RememberSpot - ???.

ReviewJumpSpots - ???.

  1. name TestLabel - ???.

ruler - ???.

SetCameraDist - ???.

  1. float F - ???.

SetFlash - ???.

  1. float F - ???.

SetFogB - ???.

  1. float F - ???.

SetFogG - ???.

  1. float F - ???.

SetFogR - ???.

  1. float F - ???.

SetGravity - ???.

  1. float F - ???.

SetJumpZ - ???.

  1. float F - ???.

SetSpeed - ???.

  1. float F - ???.

SkipMatch - ???.

SloMo - ???.

  1. float t - ???.

Summon - ???.

  1. string ClassName - ???.

Teleport - ???.

ViewActor - ???.

  1. name ActorName - ???.

ViewBot - ???.

ViewClass - ???.

  1. Class<Actor> aClass - ???.
  2. optional bool bQuiet - ???.
  3. optional bool bCheat - ???.

ViewFlag - ???.

ViewPlayer - ???.

  1. string S - ???.

ViewSelf - ???.

  1. optional bool bQuiet - ???.

ViewTurretOff - ???.

Walk - ???.

WeakObjectives - ???.

WinMatch - ???.

WriteToLog - ???.

  1. string Param - ???.

Console Commands

Main article: UE2:Console (UT2004)

ConsoleClose - ???.

ConsoleOpen - ???.

ConsoleToggle - ???.

StartRollingDemo - ???.

StopRollingDemo - ???.

Talk - ???.

TeamTalk - ???.

Type - ???.

StreamInteraction Commands

Main article: UE2:StreamInteraction (UT2004)

GetCurrentStream - ???.

NextSong - ???.

  1. optional bool bForce - ???.

PauseSong - ???.

PlaySong - ???.

  1. string SongName - ???.
  2. float InitialTime - ???.

PrevSong - ???.

  1. optional bool bForce - ???.

SeekStream - ???.

  1. float Seconds - ???.

SetMusicVolume - ???.

  1. float NewVolume - ???.

StopSong - ???.

streamdebug - ???.

  1. string Command - ???.
  2. string Param - ???.

Onslaught Commands

ONSHUDOnslaught Commands

Main article: UE2:ONSHUDOnslaught (UT2004)

CopyLinkSetup - ???.

LinkDesigner - ???.

ToggleRadarMap - ???.

UnrealGame Commands

UnrealPlayer Commands

Main article: UE2:UnrealPlayer (UT2004)

BasePath - ???.

  1. byte Num - ???.

DropFlag - ???.

NetDebugBot - ???.

PlayVehicleHorn - ???.

  1. int HornIndex - ???.

RandomTaunt - ???.

ShowAI - ???.

SoakBots - ???.

TAUNT - ???.

  1. name Sequence - ???.

DeathMatch Commands

Main article: UE2:DeathMatch (UT2004)

AddBots - ???.

  1. int Num - ???.

AddNamedBot - ???.

  1. string botname - ???.

KillBots - ???.

  1. int Num - ???.

CinematicPlayer Commands

Main article: UE2:CinematicPlayer (UT2004)

GotoMenu - ???.

  1. string MenuName - ???.

DemoRecSpectator Commands

Main article: UE2:DemoRecSpectator (UT2004)

DemoViewNextPlayer - ???.

ViewClass - ???.

  1. Class<Actor> aClass - ???.
  2. optional bool bQuiet - ???.
  3. optional bool bCheat - ???.

UT2K4Assault Commands

HUD_Assault Commands

Main article: UE2:HUD_Assault (UT2004)

ShowObjectiveBoard - ???.

ShowSpawnAreas - ???.

ASGameInfo Commands

Main article: UE2:ASGameInfo (UT2004)

NewRound - ???.

ASVehicle_SpaceFighter Commands

Main article: UE2:ASVehicle_SpaceFighter (UT2004)

TargetClosestToCrosshair - ???.

UTV2004c Commands

utvReplication Commands

Main article: UE2:utvReplication (UT2004)

utvsay - ???.

  1. string S - ???.

XAdmin Commands

AdminIni Commands

Main article: UE2:AdminIni (UT2004)

Bots - ???.

  1. string Cmd - ???.
  2. string Extra - ???.

Game - ???.

  1. string Cmd - ???.
  2. string Extra - ???.

Mutators - ???.

  1. string Cmd - ???.
  2. string Extra - ???.

User - ???.

  1. string Cmd - ???.
  2. string Extra - ???.

XGame Commands

xPlayer Commands

Main article: UE2:xPlayer (UT2004)

AdminMenu - ???.

  1. string CommandLine - ???.

ChangeCharacter - ???.

  1. string newCharacter - ???.

check - ???.

CheckPriority - ???.

L33TPhrase - ???.

  1. int PhraseNum - ???.

ShowAliases - ???.

ShowBindings - ???.

SpecViewGoal - ???.

XInterface Commands

ExtendedConsole Commands

Main article: UE2:ExtendedConsole (UT2004)

AddCurrentToFavorites - ???.

Cls - ???.

ConsoleClose - ???.

ConsoleOpen - ???.

ConsoleToggle - ???.

DebugTabOrder - ???.

DLO - ???.

  1. string ClassName - ???.
  2. string ClassType - ???.

DumpLoadingHints - ???.

  1. string Param - ???.

DumpPlayInfo - ???.

  1. string Group - ???.

DumpRecords - ???.

  1. string Type - ???.

IngameChat - ???.

MusicMenu - ???.

PlayWaitingGame - ???.

ServerInfo - ???.

SpeechMenuToggle - ???.

TeamChatOnly - ???.

XWebAdmin Commands

UTServerAdminSpectator Commands

Main article: UE2:UTServerAdminSpectator (UT2004)

DumpMaplists - ???.

  1. string GameType - ???.

See also

External links