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UE2:DamTypeClassicHeadshot (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> WeaponDamageType >> DamTypeClassicHeadshot |
- Package:
- UTClassic
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Properties[edit]
HeadHunter[edit]
Type: Sound
OBSOLETE
KillerMessage[edit]
Type: class<LocalMessage>
Default value: Class'XGame.SpecialKillMessage'
Default values[edit]
Property | Value |
---|---|
bAlwaysSevers | True |
bSpecial | True |
DeathString | "%k put a bullet in %o's skull." |
FemaleSuicide | "%o shot herself in the head." |
MaleSuicide | "%o shot himself in the head." |
VehicleDamageScaling | 0.65 |
WeaponClass | Class'UTClassic.ClassicSniperRifle' |
Static functions[edit]
IncrementKills[edit]
static function IncrementKills (Controller Killer)
Overrides: DamageType.IncrementKills