My program doesn't have bugs. It just develops random features.
UE2:ExtendedConsole (UT2003)
Object >> Interactions >> Interaction >> Console >> ExtendedConsole |
Contents
- 1 Properties
- 1.1 AddedCurrentHead
- 1.2 AddedCurrentTail
- 1.3 bConsoleHotKey
- 1.4 bCtrl
- 1.5 bSpeechMenuUseLetters
- 1.6 bSpeechMenuUseMouseWheel
- 1.7 bTeamChatOnly
- 1.8 ChatMenu
- 1.9 ChatMessages
- 1.10 ConsoleSoundVol
- 1.11 HighlightRow
- 1.12 LastConnectedServer
- 1.13 LastMusicChange
- 1.14 LastURL
- 1.15 LetterKeys
- 1.16 MaxScrollbackSize
- 1.17 MusicManager
- 1.18 MusicManagerClassName
- 1.19 NumberKeys
- 1.20 PasswordPromptMenu
- 1.21 SavedPasswords
- 1.22 SBHead
- 1.23 SBPos
- 1.24 Scrollback
- 1.25 SMAcceptSound
- 1.26 SMAllString
- 1.27 SMArraySize
- 1.28 SMCallsign
- 1.29 SMDenySound
- 1.30 SMIndex
- 1.31 SMIndexArray
- 1.32 SMLineSpace
- 1.33 SMMargin
- 1.34 SMMoreString
- 1.35 SMNameArray
- 1.36 SMOffset
- 1.37 SMOpenSound
- 1.38 SMOriginX
- 1.39 SMOriginY
- 1.40 SMState
- 1.41 SMStateName
- 1.42 SMTab
- 1.43 SMType
- 2 Enums
- 3 Structs
- 4 Functions
- 5 States
- 5.1 ConsoleVisible
- 5.2 SpeechMenuVisible
- 5.2.1 SpeechMenuVisible.BeginState
- 5.2.2 SpeechMenuVisible.EndState
- 5.2.3 SpeechMenuVisible.KeyEvent
- 5.2.4 SpeechMenuVisible.NotifyLevelChange
- 5.2.5 SpeechMenuVisible.DrawCurrentArray
- 5.2.6 SpeechMenuVisible.DrawNumbers
- 5.2.7 SpeechMenuVisible.EnterState
- 5.2.8 SpeechMenuVisible.GetVoiceClass
- 5.2.9 SpeechMenuVisible.HandleInput
- 5.2.10 SpeechMenuVisible.KeyToNumber
- 5.2.11 SpeechMenuVisible.KeyType
- 5.2.12 SpeechMenuVisible.LeaveState
- 5.2.13 SpeechMenuVisible.MyGetSmallFontFor
- 5.2.14 SpeechMenuVisible.NumberToString
- 5.2.15 SpeechMenuVisible.PostRender
- 5.2.16 SpeechMenuVisible.RebuildSMArray
- 5.2.17 SpeechMenuVisible.SortSMArray
- Package:
- XInterface
- This class in other games:
- UE2Runtime, UT2004
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(C) 2002, Epic Games
Properties[edit]
AddedCurrentHead[edit]
Type: string
Modifiers: localized
Default value: "Added Server:"
AddedCurrentTail[edit]
Type: string
Modifiers: localized
Default value: "To Favorites!"
bConsoleHotKey[edit]
Type: bool
bCtrl[edit]
Type: bool
bSpeechMenuUseLetters[edit]
Type: bool
Modifiers: config
bSpeechMenuUseMouseWheel[edit]
Type: bool
Modifiers: config
Default value: True
bTeamChatOnly[edit]
Type: bool
ChatMenu[edit]
Type: IngameChat
ChatMessages[edit]
Type: array<ChatStruct>
ConsoleSoundVol[edit]
Type: float
Default value: 0.3
HighlightRow[edit]
Type: int
LastConnectedServer[edit]
Type: string
LastMusicChange[edit]
Type: float
LastURL[edit]
Type: string
LetterKeys[edit]
Type: Interactions.EInputKey
Array size: 10
Modifiers: config
Default value, index 0: IK_Q
Default value, index 1: IK_W
Default value, index 2: IK_E
Default value, index 3: IK_R
Default value, index 4: IK_A
Default value, index 5: IK_S
Default value, index 6: IK_D
Default value, index 7: IK_F
Default value, index 8: IK_Z
Default value, index 9: IK_X
MaxScrollbackSize[edit]
Type: int
Modifiers: globalconfig
Default value: 128
MusicManager[edit]
Type: UT2MusicManager
MusicManagerClassName[edit]
Type: string
Modifiers: config
NumberKeys[edit]
Type: Interactions.EInputKey
Array size: 10
Default value, index 0: IK_0
Default value, index 1: IK_1
Default value, index 2: IK_2
Default value, index 3: IK_3
Default value, index 4: IK_4
Default value, index 5: IK_5
Default value, index 6: IK_6
Default value, index 7: IK_7
Default value, index 8: IK_8
Default value, index 9: IK_9
PasswordPromptMenu[edit]
Type: string
Modifiers: config
SavedPasswords[edit]
Type: array<StoredPassword>
Modifiers: config
SBHead[edit]
Type: int
SBPos[edit]
Type: int
Where in the scrollback buffer are we
Scrollback[edit]
SMAcceptSound[edit]
Type: Sound
Default value: Sound'MenuSounds.SelectJ'
SMAllString[edit]
Type: string
Modifiers: localized
Default value: "[ALL]"
SMArraySize[edit]
Type: int
SMCallsign[edit]
Type: string
SMDenySound[edit]
Type: Sound
Default value: Sound'MenuSounds.SelectK'
SMIndex[edit]
Type: int
SMIndexArray[edit]
Type: int
Array size: 48
SMLineSpace[edit]
Type: float
SMMargin[edit]
Type: float
Default value: 0.015
SMMoreString[edit]
Type: string
Modifiers: localized
Default value: "[MORE]"
SMNameArray[edit]
Type: string
Array size: 48
SMOffset[edit]
Type: int
SMOpenSound[edit]
Type: Sound
Default value: Sound'MenuSounds.SelectDshort'
SMOriginX[edit]
Type: float
Modifiers: config
Default value: 0.01
SMOriginY[edit]
Type: float
Modifiers: config
Default value: 0.3
SMState[edit]
Type: ESpeechMenuState
SMStateName[edit]
Type: string
Array size: 8
Modifiers: localized
Default value, index 0: "Speech Menu"
Default value, index 1: "Acknowledge"
Default value, index 2: "Friendly Fire"
Default value, index 3: "Order"
Default value, index 4: "Other"
Default value, index 5: "Taunt"
Default value, index 6: "Taunt Anim"
Default value, index 7: "Player Select"
SMTab[edit]
Type: float
SMType[edit]
Type: name
Enums[edit]
ESpeechMenuState[edit]
- SMS_Main
- SMS_Ack
- SMS_FriendFire
- SMS_Order
- SMS_Other
- SMS_Taunt
- SMS_TauntAnim
- SMS_PlayerSelect
Structs[edit]
ChatStruct[edit]
StoredPassword[edit]
Functions[edit]
Exec functions[edit]
AddCurrentToFavorites[edit]
CLS[edit]
ConsoleClose[edit]
Overrides: Console.ConsoleClose
ConsoleOpen[edit]
Overrides: Console.ConsoleOpen
ConsoleToggle[edit]
Overrides: Console.ConsoleToggle
InGameChat[edit]
MusicMenu[edit]
MusicSkip[edit]
ServerInfo[edit]
SpeechMenuToggle[edit]
TeamChatOnly[edit]
Events[edit]
ConnectFailure[edit]
Overrides: Console.ConnectFailure
KeyEvent[edit]
Overrides: Console.KeyEvent
Message[edit]
Overrides: Console.Message
NativeConsoleOpen[edit]
Overrides: Console.NativeConsoleOpen
NotifyLevelChange[edit]
Overrides: Console.NotifyLevelChange
NotifyMusicChange[edit]
Overrides: Console.NotifyMusicChange
ViewportInitialized[edit]
Overrides: Console.ViewportInitialized
Other instance functions[edit]
Chat[edit]
Overrides: Console.Chat
OnStatsConfigured[edit]
PlayConsoleSound[edit]
PostRender[edit]
Overrides: Interaction.PostRender
SetInitialMusic[edit]
Overrides: Console.SetInitialMusic
SetMusic[edit]
Overrides: Console.SetMusic
States[edit]
ConsoleVisible[edit]
ConsoleVisible.BeginState[edit]
Overrides: Object.BeginState (global)
ConsoleVisible.EndState[edit]
Overrides: Object.EndState (global)
ConsoleVisible.KeyEvent[edit]
Overrides: KeyEvent (global)
ConsoleVisible.KeyType[edit]
Overrides: Interaction.KeyType (global)
ConsoleVisible.PostRender[edit]
Overrides: PostRender (global)
SpeechMenuVisible[edit]
SpeechMenuVisible.BeginState[edit]
Overrides: Object.BeginState (global)
SpeechMenuVisible.EndState[edit]
Overrides: Object.EndState (global)
SpeechMenuVisible.KeyEvent[edit]
Overrides: KeyEvent (global)
SpeechMenuVisible.NotifyLevelChange[edit]
Overrides: NotifyLevelChange (global)
SpeechMenuVisible.DrawCurrentArray[edit]
SpeechMenuVisible.DrawNumbers[edit]
SpeechMenuVisible.EnterState[edit]
SpeechMenuVisible.GetVoiceClass[edit]
SpeechMenuVisible.HandleInput[edit]
SpeechMenuVisible.KeyToNumber[edit]
SpeechMenuVisible.KeyType[edit]
Overrides: Interaction.KeyType (global)
SpeechMenuVisible.LeaveState[edit]
SpeechMenuVisible.MyGetSmallFontFor[edit]
SpeechMenuVisible.NumberToString[edit]
SpeechMenuVisible.PostRender[edit]
Overrides: PostRender (global)