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UE2:EditorEngine (U2)

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U2 Object >> Subsystem >> Engine >> EditorEngine
Package: 
Editor
Direct subclass:
UnrealEdEngine
This class in other games:
U1, RTNP, UT, UT2003, UT2004, UE2Runtime, U2XMP, UT3, UDK

EditorEngine: The UnrealEd subsystem. This is a built-in Unreal class and it shouldn't be modified.

Properties[edit]

Property group 'Advanced'[edit]

AlwaysShowTerrain[edit]

Type: bool

Modifiers: config


AutoSave[edit]

Type: bool

Modifiers: config


Default value: True

AutosaveTimeMinutes[edit]

Type: byte

Modifiers: config


Default value: 5

EditPackages[edit]

Type: array<string>

Modifiers: globalconfig


Default value, index 0: "Core"

Default value, index 1: "Engine"

Default value, index 10: "U2"

Default value, index 11: "Vehicles"

Default value, index 12: "Weapons"

Default value, index 13: "Deployables"

Default value, index 14: "Pawns"

Default value, index 15: "Loader"

Default value, index 16: "U2WebAdmin"

Default value, index 17: "Fire"

Default value, index 18: "Editor"

Default value, index 19: "IpDrv"

Default value, index 20: "UWeb"

Default value, index 21: "UI"

Default value, index 22: "ParticleSystems"

Default value, index 23: "UnrealEd"

Default value, index 24: "Legend"

FovAngleDegrees[edit]

Type: float

Modifiers: config


Default value: 90.0

GameCommandLine[edit]

Type: string

Modifiers: config


Default value: "-log"

GodMode[edit]

Type: bool

Modifiers: config


Default value: True

LoadEntirePackageWhenSaving[edit]

Type: bool

Modifiers: config


UseActorRotationGizmo[edit]

Type: bool

Modifiers: config


UseAxisIndicator[edit]

Type: bool

Modifiers: config


Default value: True

UseSizingBox[edit]

Type: bool

Modifiers: config


Property group 'Grid'[edit]

GridEnabled[edit]

Type: bool

Modifiers: config


Default value: True

GridSize[edit]

Type: Object.Vector

Modifiers: config


Default value:

Member Value
X 16.0
Y 16.0
Z 16.0

SnapDistance[edit]

Type: float

Modifiers: config


Default value: 10.0

SnapVertices[edit]

Type: bool

Modifiers: config


Property group 'RotationGrid'[edit]

RotGridEnabled[edit]

Type: bool

Modifiers: config


Default value: True

RotGridSize[edit]

Type: Object.Rotator

Modifiers: config


Default value:

Member Value
Pitch 1024
Roll 1024
Yaw 1024

Internal variables[edit]

AddLocation[edit]

Type: Object.Vector

Modifiers: const


AddPlane[edit]

Type: Object.Plane

Modifiers: const


AutoSaveCount[edit]

Type: int

Modifiers: const


AutoSaveIndex[edit]

Type: int

Modifiers: const, config


Default value: 6

Bad[edit]

Type: Texture

Modifiers: const


Default value: Texture'Editor.Bad'

BadHighlight[edit]

Type: Texture

Modifiers: const


Default value: Texture'Editor.BadHighlight'

bBootstrapping[edit]

Type: bool

Modifiers: const


bFastRebuild[edit]

Type: bool

Modifiers: const


Bkgnd[edit]

Type: Texture

Modifiers: const


Default value: Texture'Editor.Bkgnd'

BkgndHi[edit]

Type: Texture

Modifiers: const


Default value: Texture'Editor.BkgndHi'

BrowseClass[edit]

Type: Class

Modifiers: const


ClickFlags[edit]

Type: int

Modifiers: const


ConstraintsVtbl[edit]

Type: int

Modifiers: const


CurrentClass[edit]

Type: Class

Modifiers: const


CurrentMesh[edit]

Type: Mesh

Modifiers: const


CurrentParticleSystem[edit]

Type: Actor

Modifiers: const


CurrentStaticMesh[edit]

Type: StaticMesh

Modifiers: const


CurrentTexture[edit]

Type: Texture

Modifiers: const


Level[edit]

Type: Level

Modifiers: const


MaterialArrow[edit]

Type: Texture

Modifiers: const


Default value: Texture'Editor.MaterialArrow'

MaterialBackdrop[edit]

Type: Texture

Modifiers: const


Default value: Texture'Editor.MaterialBackdrop'

MightNeedSave[edit]

Type: bool

Modifiers: const


Mode[edit]

Type: int

Modifiers: const


MovementSpeed[edit]

Type: float

Modifiers: const


PackageContext[edit]

Type: Package

Modifiers: const


Pad[edit]

Type: int

Array size: 8

Modifiers: const


Results[edit]

Type: TextBuffer

Modifiers: const


TempModel[edit]

Type: Model

Modifiers: const


TerrainEditBrush[edit]

Type: int

Modifiers: const


TexPropCube[edit]

Type: StaticMesh


Default value: StaticMesh'Editor.TexPropCube'

TexPropSphere[edit]

Type: StaticMesh


Default value: StaticMesh'Editor.TexPropSphere'

Tools[edit]

Type: array<Object>

Modifiers: const


Trans[edit]

Type: TransBuffer

Modifiers: const


Default values[edit]

Property Value
CacheSizeMegs 32