Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:EditorEngine (UT2003)
Contents
- 1 Properties
- 1.1 Property group 'Advanced'
- 1.2 Property group 'Grid'
- 1.3 Property group 'RotationGrid'
- 1.4 Internal variables
- 1.4.1 AddLocation
- 1.4.2 AddPlane
- 1.4.3 AutoSaveCount
- 1.4.4 AutoSaveIndex
- 1.4.5 Bad
- 1.4.6 BadHighlight
- 1.4.7 bBootstrapping
- 1.4.8 bFastRebuild
- 1.4.9 Bkgnd
- 1.4.10 BkgndHi
- 1.4.11 BrowseClass
- 1.4.12 ClickFlags
- 1.4.13 ConstraintsVtbl
- 1.4.14 CurrentClass
- 1.4.15 CurrentMesh
- 1.4.16 CurrentStaticMesh
- 1.4.17 CurrentTexture
- 1.4.18 Level
- 1.4.19 MaterialArrow
- 1.4.20 MaterialBackdrop
- 1.4.21 Mode
- 1.4.22 MovementSpeed
- 1.4.23 PackageContext
- 1.4.24 Pad
- 1.4.25 Results
- 1.4.26 TempModel
- 1.4.27 TerrainEditBrush
- 1.4.28 TexPropCube
- 1.4.29 TexPropSphere
- 1.4.30 Tools
- 1.4.31 Trans
- Package:
- Editor
- Direct subclass:
- UnrealEdEngine
- This class in other games:
- U1, RTNP, UT, UT2004, UE2Runtime, U2, U2XMP, UT3, UDK
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EditorEngine: The UnrealEd subsystem. This is a built-in Unreal class and it shouldn't be modified.
Properties[edit]
Property group 'Advanced'[edit]
AlwaysShowTerrain[edit]
Type: bool
Modifiers: config
AutoSave[edit]
Type: bool
Modifiers: config
AutosaveTimeMinutes[edit]
Type: byte
Modifiers: config
EditPackages[edit]
Modifiers: config
FovAngleDegrees[edit]
Type: float
Modifiers: config
GameCommandLine[edit]
Type: string
Modifiers: config
GodMode[edit]
Type: bool
Modifiers: config
LoadEntirePackageWhenSaving[edit]
Type: bool
Modifiers: config
ShowIntWarnings[edit]
Type: bool
Modifiers: config
gam
UseActorRotationGizmo[edit]
Type: bool
Modifiers: config
UseAxisIndicator[edit]
Type: bool
Modifiers: config
UseSizingBox[edit]
Type: bool
Modifiers: config
Property group 'Grid'[edit]
GridEnabled[edit]
Type: bool
Modifiers: config
GridSize[edit]
Type: Object.Vector
Modifiers: config
Default value:
Member | Value |
---|---|
X | 16.0 |
Y | 16.0 |
Z | 16.0 |
SnapDistance[edit]
Type: float
Modifiers: config
SnapVertices[edit]
Type: bool
Modifiers: config
Property group 'RotationGrid'[edit]
RotGridEnabled[edit]
Type: bool
Modifiers: config
RotGridSize[edit]
Type: Object.Rotator
Modifiers: config
Internal variables[edit]
AddLocation[edit]
Type: Object.Vector
Modifiers: const
AddPlane[edit]
Type: Object.Plane
Modifiers: const
AutoSaveCount[edit]
Type: int
Modifiers: const
AutoSaveIndex[edit]
Type: int
Modifiers: const, config
Bad[edit]
Type: Texture
Modifiers: const
Default value: Bad
BadHighlight[edit]
Type: Texture
Modifiers: const
Default value: BadHighlight
bBootstrapping[edit]
Type: bool
Modifiers: const
bFastRebuild[edit]
Type: bool
Modifiers: const
Bkgnd[edit]
Type: Texture
Modifiers: const
Default value: Bkgnd
BkgndHi[edit]
Type: Texture
Modifiers: const
Default value: BkgndHi
BrowseClass[edit]
Type: Class
Modifiers: const
ClickFlags[edit]
Type: int
Modifiers: const
ConstraintsVtbl[edit]
Type: int
Modifiers: const
CurrentClass[edit]
Type: Class
Modifiers: const
CurrentMesh[edit]
Type: Mesh
Modifiers: const
CurrentStaticMesh[edit]
Type: StaticMesh
Modifiers: const
CurrentTexture[edit]
Type: Texture
Modifiers: const
Level[edit]
Type: Level
Modifiers: const
MaterialArrow[edit]
Type: Texture
Modifiers: const
Default value: MaterialArrow
MaterialBackdrop[edit]
Type: Texture
Modifiers: const
Default value: MaterialBackdrop
Mode[edit]
Type: int
Modifiers: const
MovementSpeed[edit]
Type: float
Modifiers: const
PackageContext[edit]
Type: Package
Modifiers: const
Pad[edit]
Type: int
Array size: 8
Modifiers: const
Results[edit]
Type: TextBuffer
Modifiers: const
TempModel[edit]
Type: Model
Modifiers: const
TerrainEditBrush[edit]
Type: int
Modifiers: const
TexPropCube[edit]
Type: StaticMesh
Default value: StaticMesh'TexPropCube'
TexPropSphere[edit]
Type: StaticMesh
Default value: StaticMesh'TexPropSphere'
Tools[edit]
Modifiers: const
Trans[edit]
Type: TransBuffer
Modifiers: const