Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:GUICharacterList (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIListBase >> GUICircularList >> GUICharacterList |
Contents
- 1 Properties
- 2 Functions
- 2.1 Events
- 2.2 Other instance functions
- 2.2.1 Add
- 2.2.2 Clear
- 2.2.3 ClearPendingElements
- 2.2.4 End
- 2.2.5 Find
- 2.2.6 GetDecoText
- 2.2.7 GetDecoTextAt
- 2.2.8 GetGender
- 2.2.9 GetGenderAt
- 2.2.10 GetName
- 2.2.11 GetNameAt
- 2.2.12 GetPendingElements
- 2.2.13 GetPortrait
- 2.2.14 GetPortraitAt
- 2.2.15 GetRecord
- 2.2.16 GetRecordAt
- 2.2.17 GetSound
- 2.2.18 GetSoundAt
- 2.2.19 InitList
- 2.2.20 InternalOnBeginDrag
- 2.2.21 InternalOnDragDrop
- 2.2.22 InternalOnEndDrag
- 2.2.23 MoveLeft
- 2.2.24 MoveRight
- 2.2.25 Remove
- 2.2.26 ScrollLeft
- 2.2.27 ScrollRight
- 2.2.28 SelectedText
- 2.2.29 ValidIndex
- Package:
- XInterface
- Direct subclass:
- GUICharacterListTeam
- This class in other games:
- UT2003
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Class: UT2K4UI.GUICharacterList Parent: UT2K4UI.GUIHorzList
<Enter a description here>
Properties
Property group 'GUICharacterList'
bLocked
Type: bool
DefaultPortrait
Type: Material
Image used for unused entries
PlayerList
Type: array<xUtil.PlayerRecord>
SelectedElements
Type: array<xUtil.PlayerRecord>
Functions
Events
InitComponent
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUICircularList.InitComponent
Other instance functions
Add
Clear
function Clear ()
Overrides: GUIListBase.Clear
ClearPendingElements
function ClearPendingElements ()
Overrides: GUIListBase.ClearPendingElements
End
function End ()
Overrides: GUICircularList.End
Find
GetDecoText
function string GetDecoText ()
GetDecoTextAt
GetGender
function string GetGender ()
GetGenderAt
GetName
function string GetName ()
GetNameAt
GetPendingElements
GetPortrait
function Material GetPortrait ()
GetPortraitAt
GetRecord
function xUtil.PlayerRecord GetRecord ()
GetRecordAt
function xUtil.PlayerRecord GetRecordAt (int i)
GetSound
function Sound GetSound ()
GetSoundAt
InitList
function InitList ()
InternalOnBeginDrag
function bool InternalOnBeginDrag (GUIComponent Sender)
Overrides: GUIListBase.InternalOnBeginDrag
InternalOnDragDrop
function bool InternalOnDragDrop (GUIComponent Sender)
Overrides: GUIListBase.InternalOnDragDrop
InternalOnEndDrag
function InternalOnEndDrag (GUIComponent Accepting, bool bAccepted)
Overrides: GUIListBase.InternalOnEndDrag
MoveLeft
function bool MoveLeft ()
Overrides: GUICircularList.MoveLeft
MoveRight
function bool MoveRight ()
Overrides: GUICircularList.MoveRight
Remove
ScrollLeft
function ScrollLeft ()
ScrollRight
function ScrollRight ()
SelectedText
function string SelectedText ()