Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:GUIComponent functions (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent (functions) |
- GUIComponent functions in other games:
- UT2003, UT2004
- Other member categories for this class:
- delegates, properties
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Functions
Static functions
MakeColorCode
static function string MakeColorCode (Object.Color NewColor)
StripColorCodes
Native functions
ActualHeight
native function float ActualHeight ()
ActualLeft
native function float ActualLeft ()
ActualTop
native function float ActualTop ()
ActualWidth
native function float ActualWidth ()
KillTimer
function native final KillTimer ()
SetTimer
Events
Closed
event Closed (GUIComponent Sender, bool bCancelled)
FocusFirst
event bool FocusFirst (GUIComponent Sender)
FocusLast
event bool FocusLast (GUIComponent Sender)
Free
event Free ()
Hide
event Hide ()
LoseFocus
event LoseFocus (GUIComponent Sender)
MenuStateChange
event MenuStateChange (GUI.eMenuState Newstate)
NextControl
event bool NextControl (GUIComponent Sender)
NextPage
event bool NextPage ()
Opened
event Opened (GUIComponent Sender)
PrevControl
event bool PrevControl (GUIComponent Sender)
PrevPage
event bool PrevPage ()
SetFocus
event SetFocus (GUIComponent Who)
SetVisibility
event SetVisibility (bool bIsVisible)
Show
event Show ()
Timer
event Timer ()
Other instance functions
FillOwner
function FillOwner ()
InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
InitDelegates
function InitDelegates ()
IsInBounds
function bool IsInBounds ()
IsInClientBounds
function bool IsInClientBounds ()
LoadINI
function string LoadINI ()
ParseOption
PlayerOwner
function PlayerController PlayerOwner ()
SaveINI
function SaveINI (string Value)
SetFriendlyLabel
function SetFriendlyLabel (GUILabel NewLabel)
SetHint
function SetHint (string NewHint)
SetLinkOverrides
function SetLinkOverrides (GUIComponent cUp, GUIComponent cDown, GUIComponent cLeft, GUIComponent cRight)