Mostly Harmless

UE2:GUIComponent functions (UT2003)

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UT2003 Object >> GUI >> GUIComponent (functions)
GUIComponent functions in other games:
UE2Runtime, UT2004
Other member categories for this class:
delegates, properties

Functions[edit]

Static functions[edit]

MakeColorCode[edit]

static function string MakeColorCode (Object.Color NewColor)


StripColorCodes[edit]

static function string StripColorCodes (string InString)


Native functions[edit]

ActualHeight[edit]

native function float ActualHeight ()


ActualLeft[edit]

native function float ActualLeft ()


ActualTop[edit]

native function float ActualTop ()


ActualWidth[edit]

native function float ActualWidth ()


KillTimer[edit]

function native final KillTimer ()


SetTimer[edit]

function native final SetTimer (float Interval, optional bool bRepeat)


Events[edit]

FocusFirst[edit]

event bool FocusFirst (GUIComponent Sender, bool bIgnoreMultiTabStops)


FocusLast[edit]

event bool FocusLast (GUIComponent Sender, bool bIgnoreMultiTabStops)


LoseFocus[edit]

event LoseFocus (GUIComponent Sender)


MenuStateChange[edit]

event MenuStateChange (GUI.eMenuState Newstate)


NextControl[edit]

event bool NextControl (GUIComponent Sender)


NextPage[edit]

event bool NextPage ()


PrevControl[edit]

event bool PrevControl (GUIComponent Sender)


PrevPage[edit]

event bool PrevPage ()


SetFocus[edit]

event SetFocus (GUIComponent Who)


Timer[edit]

event Timer ()


Other instance functions[edit]

FillOwner[edit]

function FillOwner ()


InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)


IsInBounds[edit]

function bool IsInBounds ()


IsInClientBounds[edit]

function bool IsInClientBounds ()


LoadINI[edit]

function string LoadINI ()


ParseOption[edit]

function string ParseOption (string URL, string Key, string DefaultVal)


PlayerOwner[edit]

function PlayerController PlayerOwner ()


SaveINI[edit]

function SaveINI (string Value)