Mostly Harmless
UE2:GUIComponent functions (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent (functions) |
- GUIComponent functions in other games:
- UE2Runtime, UT2004
- Other member categories for this class:
- delegates, properties
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Functions[edit]
Static functions[edit]
MakeColorCode[edit]
static function string MakeColorCode (Object.Color NewColor)
StripColorCodes[edit]
Native functions[edit]
ActualHeight[edit]
native function float ActualHeight ()
ActualLeft[edit]
native function float ActualLeft ()
ActualTop[edit]
native function float ActualTop ()
ActualWidth[edit]
native function float ActualWidth ()
KillTimer[edit]
function native final KillTimer ()
SetTimer[edit]
Events[edit]
FocusFirst[edit]
FocusLast[edit]
LoseFocus[edit]
event LoseFocus (GUIComponent Sender)
MenuStateChange[edit]
event MenuStateChange (GUI.eMenuState Newstate)
NextControl[edit]
event bool NextControl (GUIComponent Sender)
NextPage[edit]
event bool NextPage ()
PrevControl[edit]
event bool PrevControl (GUIComponent Sender)
PrevPage[edit]
event bool PrevPage ()
SetFocus[edit]
event SetFocus (GUIComponent Who)
Timer[edit]
event Timer ()
Other instance functions[edit]
FillOwner[edit]
function FillOwner ()
InitComponent[edit]
function InitComponent (GUIController MyController, GUIComponent MyOwner)
IsInBounds[edit]
function bool IsInBounds ()
IsInClientBounds[edit]
function bool IsInClientBounds ()
LoadINI[edit]
function string LoadINI ()
ParseOption[edit]
PlayerOwner[edit]
function PlayerController PlayerOwner ()
SaveINI[edit]
function SaveINI (string Value)