Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:GUIProgressBar (UT2003)
Object >> GUI >> GUIComponent >> GUIProgressBar |
- Package:
- XInterface
- This class in other games:
- UE2Runtime, UT2004
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Properties[edit]
BarBack[edit]
Type: Material
The unselected portion of the bar
Default value: Material'InterfaceContent.Menu.BorderBoxD'
BarColor[edit]
Type: Object.Color
The Color of the Bar
Default value:
Member | Value |
---|---|
A | 255 |
B | 0 |
G | 203 |
R | 255 |
BarTop[edit]
Type: Material
The selected portion of the bar
Default value: Material'InterfaceContent.Menu.StatusBarInner'
bShowHigh[edit]
Type: bool
Show High (Maximum) right of Bar
bShowLow[edit]
Type: bool
Show Low(Minimum) left of Bar
bShowValue[edit]
Type: bool
Show the value right of the Bar (like 75 or 75/100)
Default value: True
Caption[edit]
Type: string
Modifiers: localized
The Caption itself
CaptionAlign[edit]
Type: GUI.eTextAlign
How align the text
CaptionWidth[edit]
Type: float
The space reserved to the Caption
Default value: 0.45
FontName[edit]
Type: string
Which font to use for display
Default value: "UT2MediumFont"
GraphicMargin[edit]
Type: float
How Much margin to trim from graphic (X Margin only)
High[edit]
Type: float
The maximum value we should see
Default value: 100.0
Low[edit]
Type: float
The minimum value we should see
NumDecimals[edit]
Type: int
Number of decimals to display
Value[edit]
Type: float
The current value (not clamped)
ValueFontName[edit]
Type: string
Font to use for displaying values, use FontName if ValueFontName==""
ValueRightAlign[edit]
Type: GUI.eTextAlign
Default value: TXTA_Right
ValueRightWidth[edit]
Type: float
Space to leave free on right side
Default value: 0.2