My program doesn't have bugs. It just develops random features.
UE2:GUIQuestionPage (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> GUIQuestionPage |
Contents
- Package:
- XInterface
- Direct subclass:
- GUI2K4QuestionPage
- This class in other games:
- UT2003
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties[edit]
ButtonNames[edit]
Modifiers: localized
Buttons Names: Ok, Cancel, Retry, Continue, Yes, No, Abort, Ignore. Clamped [0,7].
Default value, index 0: "Ok"
Default value, index 1: "Cancel"
Default value, index 2: "Retry"
Default value, index 3: "Continue"
Default value, index 4: "Yes"
Default value, index 5: "No"
Default value, index 6: "Abort"
Default value, index 7: "Ignore"
Buttons[edit]
CancelButton[edit]
Type: GUIButton
DefaultButton[edit]
Type: GUIButton
lMessage[edit]
Type: GUILabel
MessageIcon[edit]
Type: Material
Like Warning/Question/Exclamation
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
BackgroundColor |
|
||||||||||
BackgroundRStyle | MSTY_Alpha | ||||||||||
bRenderWorld | True | ||||||||||
bRequire640x480 | False | ||||||||||
Controls[0] | GUIImage'imgBack' | ||||||||||
Controls[1] | GUILabel'lblQuestion' | ||||||||||
OnPreDraw | InternalOnPreDraw | ||||||||||
WinHeight | 0.5 | ||||||||||
WinTop | 0.25 |
Subobjects[edit]
imgBack[edit]
Class: XInterface.GUIImage
Property | Value |
---|---|
bBoundToParent | True |
bScaleToParent | True |
Image | Material'InterfaceContent.Menu.SquareBoxA' |
ImageStyle | ISTY_Stretched |
WinHeight | 1.0 |
WinTop | 0.0 |
WinWidth | 1.0 |
lblQuestion[edit]
Class: XInterface.GUILabel
Property | Value |
---|---|
bMultiLine | True |
WinHeight | 0.4 |
WinLeft | 0.1 |
WinTop | 0.2 |
WinWidth | 0.8 |
Delegates[edit]
NewOnButtonClick[edit]
OnButtonClick[edit]
delegate OnButtonClick (byte bButton)
Functions[edit]
Events[edit]
InitComponent[edit]
event InitComponent (GUIController pMyController, GUIComponent MyOwner)
Overrides: GUIPage.InitComponent
Other instance functions[edit]
AddButton[edit]
ButtonClick[edit]
function bool ButtonClick (GUIComponent Sender)
InternalOnPreDraw[edit]
LayoutButtons[edit]
function LayoutButtons (byte ActiveButton)
RemoveButtons[edit]
function RemoveButtons ()
Replace[edit]
SetupQuestion[edit]
function SetupQuestion (string Question, coerce byte bButtons, optional byte ActiveButton, optional bool bClearFirst)