Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:HudBCaptureTheFlag (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Hud >> HudBase >> HudBDeathMatch >> HudBTeamDeathMatch >> HudBCaptureTheFlag |
Contents
- Package:
- XInterface
- This class in other games:
- UT2004
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Properties[edit]
Property group 'HudBCaptureTheFlag'[edit]
FlagWidgets[edit]
Type: FFlagWidget
Array size: 2
Default value, index 0:
Member | Value | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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FlagState | FLAG_Home | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Widgets[0] |
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Widgets[1] |
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Widgets[2] |
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Widgets[3] |
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Default value, index 1:
Member | Value | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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FlagState | FLAG_Home | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Widgets[0] |
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Widgets[1] |
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Widgets[2] |
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Widgets[3] |
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SymbolGB[edit]
Type: HudBase.SpriteWidget
Array size: 2
Default value, index 0:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_UpperRight | ||||||||||
OffsetX | 0 | ||||||||||
OffsetY | 0 | ||||||||||
PosX | 0.5 | ||||||||||
PosY | 0.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
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TextureScale | 0.3 | ||||||||||
Tints[0] |
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Tints[1] |
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WidgetTexture | Material'InterfaceContent.Hud.SkinA' |
Default value, index 1:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_UpperLeft | ||||||||||
OffsetX | 0 | ||||||||||
OffsetY | 0 | ||||||||||
PosX | 0.5 | ||||||||||
PosY | 0.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
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TextureScale | 0.3 | ||||||||||
Tints[0] |
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Tints[1] |
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WidgetTexture | Material'InterfaceContent.Hud.SkinA' |
Internal variables[edit]
BlueBase[edit]
Type: Actor
RedBase[edit]
Type: Actor
Default values[edit]
Property | Value | ||||||||||||||
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ScoreBg[0] |
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ScoreBg[1] |
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ScoreBg[2] |
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ScoreBg[3] |
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Structs[edit]
FFlagWidget[edit]
- Actor.EFlagState FlagState
- HudBase.SpriteWidget Widgets[4]
Functions[edit]
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: HudBDeathMatch.PostBeginPlay
Timer[edit]
event Timer ()
Overrides: Actor.Timer
Other instance functions[edit]
ShowPersonalScore[edit]
simulated function ShowPersonalScore (Canvas C)
Overrides: HudBTeamDeathMatch.ShowPersonalScore
ShowPointBarBottom[edit]
simulated function ShowPointBarBottom (Canvas C)
Overrides: HudBDeathMatch.ShowPointBarBottom
ShowPointBarTop[edit]
simulated function ShowPointBarTop (Canvas C)
Overrides: HudBDeathMatch.ShowPointBarTop
ShowTeamScorePassA[edit]
simulated function ShowTeamScorePassA (Canvas C)
Overrides: HudBTeamDeathMatch.ShowTeamScorePassA
TeamScoreOffset[edit]
simulated function TeamScoreOffset ()
Overrides: HudBTeamDeathMatch.TeamScoreOffset
UpdateTeamHud[edit]
simulated function UpdateTeamHud ()
Overrides: HudBTeamDeathMatch.UpdateTeamHud