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UE2:HudBDeathMatch instance functions (UT2004)

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UT2004 Object >> Actor >> Hud >> HudBase >> HudBDeathMatch (instance functions)

;Other member categories for this class::property group

Instance functions[edit]

ArmorPulse[edit]

simulated function ArmorPulse (float deltaTime, float max, float min, out HudBase.SpriteWidget sprite, int tIndex, float pRate)


CalculateAmmo[edit]

simulated function CalculateAmmo ()


CalculateEnergy[edit]

simulated function CalculateEnergy ()


CalculateHealth[edit]

simulated function CalculateHealth ()


CalculateScore[edit]

simulated function CalculateScore ()


CalculateShield[edit]

simulated function CalculateShield ()


CheckCountdown[edit]

function CheckCountdown (GameReplicationInfo GRI)

Overrides: Hud.CheckCountdown


CustomCrosshairColorAllowed[edit]

function bool CustomCrosshairColorAllowed ()


CustomCrosshairsAllowed[edit]

function bool CustomCrosshairsAllowed ()


CustomHUDColorAllowed[edit]

function bool CustomHUDColorAllowed ()

Overrides: HudBase.CustomHUDColorAllowed


DisplayEnemyName[edit]

function DisplayEnemyName (Canvas C, PlayerReplicationInfo PRI)


DisplayPortrait[edit]

function DisplayPortrait (PlayerReplicationInfo PRI)

Overrides: Hud.DisplayPortrait


DisplayVoiceGain[edit]

function DisplayVoiceGain (Canvas C)


DrawCrosshair[edit]

simulated function DrawCrosshair (Canvas C)

Overrides: Hud.DrawCrosshair


DrawEnemyName[edit]

function DrawEnemyName (Canvas C)


DrawHudPassA[edit]

simulated function DrawHudPassA (Canvas C)

Overrides: HudBase.DrawHudPassA


DrawHudPassC[edit]

simulated function DrawHudPassC (Canvas C)

Overrides: HudBase.DrawHudPassC


DrawLevelAction[edit]

function bool DrawLevelAction (Canvas C)

Overrides: Hud.DrawLevelAction


DrawSpectatingHud[edit]

simulated function DrawSpectatingHud (Canvas C)

Overrides: Hud.DrawSpectatingHud


DrawWeaponBar[edit]

simulated function DrawWeaponBar (Canvas C)


GetInfoString[edit]

simulated function string GetInfoString ()


GetScoreTagLine[edit]

simulated function string GetScoreTagLine ()


GetScoreText[edit]

simulated function string GetScoreText ()


GetScoreValue[edit]

simulated function string GetScoreValue (PlayerReplicationInfo PRI)


LoadLevelActionFont[edit]

simulated function Font LoadLevelActionFont ()


LowHealth[edit]

simulated function LowHealth (float deltaTime, float max, float min, out HudBase.SpriteWidget sprite, int tIndex, float pRate)


Message[edit]

simulated function Message (PlayerReplicationInfo PRI, coerce string Msg, name MsgType)

Overrides: HudBase.Message


pulseNumber[edit]

simulated function pulseNumber (int gIndex, out HudBase.NumericWidget number, float nScale, float growSpeed, float deltaTime, float oScale, float test1, float test2, float first, float last)


pulseWidget[edit]

simulated function pulseWidget (float deltaTime, float max, float min, out HudBase.SpriteWidget sprite, int tIndex, int pIndex, float pRate)


SetCustomCrosshairColors[edit]

function SetCustomCrosshairColors ()


SetCustomCrosshairs[edit]

function SetCustomCrosshairs ()


SetCustomHUDColor[edit]

function SetCustomHUDColor ()

Overrides: HudBase.SetCustomHUDColor


SetHUDScale[edit]

function SetHUDScale ()


SetSmallWeaponBar[edit]

function SetSmallWeaponBar ()


ShowPointBarBottom[edit]

simulated function ShowPointBarBottom (Canvas C)


ShowPointBarTop[edit]

simulated function ShowPointBarTop (Canvas C)


UpdateHud[edit]

simulated function UpdateHud ()

Overrides: HudBase.UpdateHud


UpdatePrecacheMaterials[edit]

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials


UpdateRankAndSpread[edit]

simulated function UpdateRankAndSpread (Canvas C)