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UE2:HudBDeathMatch instance functions (UT2004)
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Object >> Actor >> Hud >> HudBase >> HudBDeathMatch (instance functions) |
Contents
- 1 Instance functions
- 1.1 ArmorPulse
- 1.2 CalculateAmmo
- 1.3 CalculateEnergy
- 1.4 CalculateHealth
- 1.5 CalculateScore
- 1.6 CalculateShield
- 1.7 CheckCountdown
- 1.8 CustomCrosshairColorAllowed
- 1.9 CustomCrosshairsAllowed
- 1.10 CustomHUDColorAllowed
- 1.11 DisplayEnemyName
- 1.12 DisplayPortrait
- 1.13 DisplayVoiceGain
- 1.14 DrawCrosshair
- 1.15 DrawEnemyName
- 1.16 DrawHudPassA
- 1.17 DrawHudPassC
- 1.18 DrawLevelAction
- 1.19 DrawSpectatingHud
- 1.20 DrawWeaponBar
- 1.21 GetInfoString
- 1.22 GetScoreTagLine
- 1.23 GetScoreText
- 1.24 GetScoreValue
- 1.25 LoadLevelActionFont
- 1.26 LowHealth
- 1.27 Message
- 1.28 pulseNumber
- 1.29 pulseWidget
- 1.30 SetCustomCrosshairColors
- 1.31 SetCustomCrosshairs
- 1.32 SetCustomHUDColor
- 1.33 SetHUDScale
- 1.34 SetSmallWeaponBar
- 1.35 ShowPointBarBottom
- 1.36 ShowPointBarTop
- 1.37 UpdateHud
- 1.38 UpdatePrecacheMaterials
- 1.39 UpdateRankAndSpread
;Other member categories for this class::property group
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Instance functions[edit]
ArmorPulse[edit]
simulated function ArmorPulse (float deltaTime, float max, float min, out HudBase.SpriteWidget sprite, int tIndex, float pRate)
CalculateAmmo[edit]
simulated function CalculateAmmo ()
CalculateEnergy[edit]
simulated function CalculateEnergy ()
CalculateHealth[edit]
simulated function CalculateHealth ()
CalculateScore[edit]
simulated function CalculateScore ()
CalculateShield[edit]
simulated function CalculateShield ()
CheckCountdown[edit]
function CheckCountdown (GameReplicationInfo GRI)
Overrides: Hud.CheckCountdown
CustomCrosshairColorAllowed[edit]
function bool CustomCrosshairColorAllowed ()
CustomCrosshairsAllowed[edit]
function bool CustomCrosshairsAllowed ()
CustomHUDColorAllowed[edit]
function bool CustomHUDColorAllowed ()
Overrides: HudBase.CustomHUDColorAllowed
DisplayEnemyName[edit]
function DisplayEnemyName (Canvas C, PlayerReplicationInfo PRI)
DisplayPortrait[edit]
function DisplayPortrait (PlayerReplicationInfo PRI)
Overrides: Hud.DisplayPortrait
DisplayVoiceGain[edit]
function DisplayVoiceGain (Canvas C)
DrawCrosshair[edit]
simulated function DrawCrosshair (Canvas C)
Overrides: Hud.DrawCrosshair
DrawEnemyName[edit]
function DrawEnemyName (Canvas C)
DrawHudPassA[edit]
simulated function DrawHudPassA (Canvas C)
Overrides: HudBase.DrawHudPassA
DrawHudPassC[edit]
simulated function DrawHudPassC (Canvas C)
Overrides: HudBase.DrawHudPassC
DrawLevelAction[edit]
Overrides: Hud.DrawLevelAction
DrawSpectatingHud[edit]
simulated function DrawSpectatingHud (Canvas C)
Overrides: Hud.DrawSpectatingHud
DrawWeaponBar[edit]
simulated function DrawWeaponBar (Canvas C)
GetInfoString[edit]
simulated function string GetInfoString ()
GetScoreTagLine[edit]
simulated function string GetScoreTagLine ()
GetScoreText[edit]
simulated function string GetScoreText ()
GetScoreValue[edit]
simulated function string GetScoreValue (PlayerReplicationInfo PRI)
LoadLevelActionFont[edit]
simulated function Font LoadLevelActionFont ()
LowHealth[edit]
simulated function LowHealth (float deltaTime, float max, float min, out HudBase.SpriteWidget sprite, int tIndex, float pRate)
Message[edit]
Overrides: HudBase.Message
pulseNumber[edit]
simulated function pulseNumber (int gIndex, out HudBase.NumericWidget number, float nScale, float growSpeed, float deltaTime, float oScale, float test1, float test2, float first, float last)
pulseWidget[edit]
simulated function pulseWidget (float deltaTime, float max, float min, out HudBase.SpriteWidget sprite, int tIndex, int pIndex, float pRate)
SetCustomCrosshairColors[edit]
function SetCustomCrosshairColors ()
SetCustomCrosshairs[edit]
function SetCustomCrosshairs ()
SetCustomHUDColor[edit]
function SetCustomHUDColor ()
Overrides: HudBase.SetCustomHUDColor
SetHUDScale[edit]
function SetHUDScale ()
SetSmallWeaponBar[edit]
function SetSmallWeaponBar ()
ShowPointBarBottom[edit]
simulated function ShowPointBarBottom (Canvas C)
ShowPointBarTop[edit]
simulated function ShowPointBarTop (Canvas C)
UpdateHud[edit]
simulated function UpdateHud ()
Overrides: HudBase.UpdateHud
UpdatePrecacheMaterials[edit]
simulated function UpdatePrecacheMaterials ()
Overrides: Actor.UpdatePrecacheMaterials
UpdateRankAndSpread[edit]
simulated function UpdateRankAndSpread (Canvas C)