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UE2:HudCDeathMatch instance functions (UT2004)
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Object >> Actor >> Hud >> HudBase >> HudCDeathMatch (instance functions) |
Contents
- 1 Instance functions
- 1.1 CalculateAmmo
- 1.2 CalculateEnergy
- 1.3 CalculateHealth
- 1.4 CalculateScore
- 1.5 CalculateShield
- 1.6 CheckCountdown
- 1.7 CustomCrosshairColorAllowed
- 1.8 CustomCrosshairsAllowed
- 1.9 CustomHUDColorAllowed
- 1.10 DisplayEnemyName
- 1.11 DisplayPortrait
- 1.12 DisplayVoiceGain
- 1.13 DrawAdrenaline
- 1.14 DrawChargeBar
- 1.15 DrawCrosshair
- 1.16 DrawEnemyName
- 1.17 DrawHUDAnimDigit
- 1.18 DrawHUDAnimWidget
- 1.19 DrawHudPassA
- 1.20 DrawHudPassC
- 1.21 DrawLevelAction
- 1.22 DrawSpectatingHud
- 1.23 DrawTimer
- 1.24 DrawUDamage
- 1.25 DrawVehicleChargeBar
- 1.26 DrawVehicleName
- 1.27 DrawWeaponBar
- 1.28 FadeZoom
- 1.29 GetInfoString
- 1.30 GetScoreTagLine
- 1.31 GetScoreText
- 1.32 GetScoreValue
- 1.33 IsInCinematic
- 1.34 LoadLevelActionFont
- 1.35 SetCustomCrosshairColors
- 1.36 SetCustomCrosshairs
- 1.37 SetCustomHUDColor
- 1.38 ShowReloadingPulse
- 1.39 UpdateHud
- 1.40 UpdatePrecacheMaterials
- 1.41 UpdateRankAndSpread
- 1.42 ZoomFadeOut
;Other member categories for this class::property group
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Instance functions[edit]
CalculateAmmo[edit]
simulated function CalculateAmmo ()
CalculateEnergy[edit]
simulated function CalculateEnergy ()
CalculateHealth[edit]
simulated function CalculateHealth ()
CalculateScore[edit]
simulated function CalculateScore ()
CalculateShield[edit]
simulated function CalculateShield ()
CheckCountdown[edit]
function CheckCountdown (GameReplicationInfo GRI)
Overrides: Hud.CheckCountdown
CustomCrosshairColorAllowed[edit]
function bool CustomCrosshairColorAllowed ()
CustomCrosshairsAllowed[edit]
function bool CustomCrosshairsAllowed ()
CustomHUDColorAllowed[edit]
function bool CustomHUDColorAllowed ()
Overrides: HudBase.CustomHUDColorAllowed
DisplayEnemyName[edit]
function DisplayEnemyName (Canvas C, PlayerReplicationInfo PRI)
DisplayPortrait[edit]
function DisplayPortrait (PlayerReplicationInfo PRI)
Overrides: Hud.DisplayPortrait
DisplayVoiceGain[edit]
function DisplayVoiceGain (Canvas C)
DrawAdrenaline[edit]
simulated function DrawAdrenaline (Canvas C)
DrawChargeBar[edit]
simulated function DrawChargeBar (Canvas C)
DrawCrosshair[edit]
simulated function DrawCrosshair (Canvas C)
Overrides: Hud.DrawCrosshair
DrawEnemyName[edit]
function DrawEnemyName (Canvas C)
DrawHUDAnimDigit[edit]
simulated function DrawHUDAnimDigit (out HudBase.NumericWidget HUDPiece, float DefaultScale, float PickUPTime, float AnimTime, Object.Color defaultColor, Object.Color colorHighlight)
DrawHUDAnimWidget[edit]
simulated function DrawHUDAnimWidget (out HudBase.SpriteWidget HUDPiece, float DefaultScale, float PickUPTime, float AnimTime, float AnimScale)
DrawHudPassA[edit]
simulated function DrawHudPassA (Canvas C)
Overrides: HudBase.DrawHudPassA
DrawHudPassC[edit]
simulated function DrawHudPassC (Canvas C)
Overrides: HudBase.DrawHudPassC
DrawLevelAction[edit]
Overrides: Hud.DrawLevelAction
DrawSpectatingHud[edit]
simulated function DrawSpectatingHud (Canvas C)
Overrides: Hud.DrawSpectatingHud
DrawTimer[edit]
simulated function DrawTimer (Canvas C)
DrawUDamage[edit]
simulated function DrawUDamage (Canvas C)
DrawVehicleChargeBar[edit]
simulated function DrawVehicleChargeBar (Canvas C)
DrawVehicleName[edit]
function DrawVehicleName (Canvas C)
Overrides: HudBase.DrawVehicleName
DrawWeaponBar[edit]
simulated function DrawWeaponBar (Canvas C)
FadeZoom[edit]
function FadeZoom ()
Overrides: Hud.FadeZoom
GetInfoString[edit]
simulated function string GetInfoString ()
GetScoreTagLine[edit]
simulated function string GetScoreTagLine ()
GetScoreText[edit]
simulated function string GetScoreText ()
GetScoreValue[edit]
simulated function string GetScoreValue (PlayerReplicationInfo PRI)
IsInCinematic[edit]
function bool IsInCinematic ()
Overrides: Hud.IsInCinematic
LoadLevelActionFont[edit]
simulated function Font LoadLevelActionFont ()
SetCustomCrosshairColors[edit]
function SetCustomCrosshairColors ()
SetCustomCrosshairs[edit]
function SetCustomCrosshairs ()
SetCustomHUDColor[edit]
function SetCustomHUDColor ()
Overrides: HudBase.SetCustomHUDColor
ShowReloadingPulse[edit]
simulated function ShowReloadingPulse (float hold)
UpdateHud[edit]
simulated function UpdateHud ()
Overrides: HudBase.UpdateHud
UpdatePrecacheMaterials[edit]
simulated function UpdatePrecacheMaterials ()
Overrides: Actor.UpdatePrecacheMaterials
UpdateRankAndSpread[edit]
simulated function UpdateRankAndSpread (Canvas C)
ZoomFadeOut[edit]
function ZoomFadeOut (Canvas C)