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UE2:Hud instance functions (UT2004)

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UT2004 Object >> Actor >> Hud (instance functions)

;Other member categories for this class::properties

Instance functions

AddHudOverlay

simulated function AddHudOverlay (HudOverlay Overlay)


AddTextMessage

function AddTextMessage (string M, class<LocalMessageMessageClass, PlayerReplicationInfo PRI)


BuildMOTD

simulated function BuildMOTD ()


CanvasDrawActors

function CanvasDrawActors (Canvas C, bool bClearedZBuffer)


CheckCountdown

function CheckCountdown (GameReplicationInfo GRI)


CreateKeyMenus

simulated function CreateKeyMenus ()


DisplayBadConnectionAlert

function DisplayBadConnectionAlert (Canvas C)


DisplayHit

function DisplayHit (Object.Vector HitDir, int Damage, class<DamageTypedamageType)


DisplayMessages

function DisplayMessages (Canvas C)


DisplayPortrait

function DisplayPortrait (PlayerReplicationInfo PRI)


DisplayProgressMessages

simulated function DisplayProgressMessages (Canvas C)


DrawCinematicHUD

simulated function DrawCinematicHUD (Canvas C)


DrawCrosshair

simulated function DrawCrosshair (Canvas C)


DrawCustomBeacon

function DrawCustomBeacon (Canvas C, Pawn P, float ScreenLocX, float ScreenLocY)


DrawHud

function DrawHud (Canvas C)


DrawInstructionGfx

simulated function DrawInstructionGfx (Canvas C)


DrawLevelAction

function bool DrawLevelAction (Canvas C)


DrawRoute

simulated function DrawRoute ()


DrawSpectatingHud

function DrawSpectatingHud (Canvas C)


DrawTargeting

simulated function DrawTargeting (Canvas C)


DrawTypingPrompt

simulated function DrawTypingPrompt (Canvas C, string Text, optional int Pos)


FadeZoom

function FadeZoom ()


GetFontSizeIndex

function Font GetFontSizeIndex (Canvas C, int FontSize)


GetLocalStatsScreen

function GetLocalStatsScreen ()


GetMediumFont

function Font GetMediumFont (float Size)


IsInCinematic

function bool IsInCinematic ()


LinkActors

simulated function LinkActors ()


LoadFont

simulated function Font LoadFont (int i)


LoadProgressFont

simulated function Font LoadProgressFont ()


LocalizedMessage

simulated function LocalizedMessage (class<LocalMessageMessage, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject, optional string CriticalString)


Message

simulated function Message (PlayerReplicationInfo PRI, coerce string Msg, name MsgType)


RemoveHudOverlay

simulated function RemoveHudOverlay (HudOverlay Overlay)


Reset

function Reset ()

Overrides: Actor.Reset


SetCropping

simulated function SetCropping (bool Active)


SetInstructionKeyText

simulated function SetInstructionKeyText (string text)


SetInstructionText

simulated function SetInstructionText (string text)


SetScoreBoardClass

simulated function SetScoreBoardClass (class<ScoreBoardScoreBoardClass)


SetTargeting

simulated function SetTargeting (bool bShow, optional Object.Vector TargetLocation, optional float Size)