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UE2:Hud instance functions (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- 1 Instance functions
- 1.1 AddHudOverlay
- 1.2 AddTextMessage
- 1.3 BuildMOTD
- 1.4 CanvasDrawActors
- 1.5 CheckCountdown
- 1.6 CreateKeyMenus
- 1.7 DisplayBadConnectionAlert
- 1.8 DisplayHit
- 1.9 DisplayMessages
- 1.10 DisplayPortrait
- 1.11 DisplayProgressMessages
- 1.12 DrawCinematicHUD
- 1.13 DrawCrosshair
- 1.14 DrawCustomBeacon
- 1.15 DrawHud
- 1.16 DrawInstructionGfx
- 1.17 DrawLevelAction
- 1.18 DrawRoute
- 1.19 DrawSpectatingHud
- 1.20 DrawTargeting
- 1.21 DrawTypingPrompt
- 1.22 FadeZoom
- 1.23 GetFontSizeIndex
- 1.24 GetLocalStatsScreen
- 1.25 GetMediumFont
- 1.26 IsInCinematic
- 1.27 LinkActors
- 1.28 LoadFont
- 1.29 LoadProgressFont
- 1.30 LocalizedMessage
- 1.31 Message
- 1.32 RemoveHudOverlay
- 1.33 Reset
- 1.34 SetCropping
- 1.35 SetInstructionKeyText
- 1.36 SetInstructionText
- 1.37 SetScoreBoardClass
- 1.38 SetTargeting
;Other member categories for this class::properties
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Instance functions
AddHudOverlay
simulated function AddHudOverlay (HudOverlay Overlay)
AddTextMessage
BuildMOTD
simulated function BuildMOTD ()
CanvasDrawActors
CheckCountdown
function CheckCountdown (GameReplicationInfo GRI)
CreateKeyMenus
simulated function CreateKeyMenus ()
DisplayBadConnectionAlert
function DisplayBadConnectionAlert (Canvas C)
DisplayHit
DisplayMessages
function DisplayMessages (Canvas C)
DisplayPortrait
function DisplayPortrait (PlayerReplicationInfo PRI)
DisplayProgressMessages
simulated function DisplayProgressMessages (Canvas C)
DrawCinematicHUD
simulated function DrawCinematicHUD (Canvas C)
DrawCrosshair
simulated function DrawCrosshair (Canvas C)
DrawCustomBeacon
DrawHud
function DrawHud (Canvas C)
DrawInstructionGfx
simulated function DrawInstructionGfx (Canvas C)
DrawLevelAction
DrawRoute
simulated function DrawRoute ()
DrawSpectatingHud
function DrawSpectatingHud (Canvas C)
DrawTargeting
simulated function DrawTargeting (Canvas C)
DrawTypingPrompt
FadeZoom
function FadeZoom ()
GetFontSizeIndex
GetLocalStatsScreen
function GetLocalStatsScreen ()
GetMediumFont
IsInCinematic
function bool IsInCinematic ()
LinkActors
simulated function LinkActors ()
LoadFont
LoadProgressFont
simulated function Font LoadProgressFont ()
LocalizedMessage
simulated function LocalizedMessage (class<LocalMessage> Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject, optional string CriticalString)
Message
RemoveHudOverlay
simulated function RemoveHudOverlay (HudOverlay Overlay)
Reset
function Reset ()
Overrides: Actor.Reset
SetCropping
simulated function SetCropping (bool Active)
SetInstructionKeyText
simulated function SetInstructionKeyText (string text)
SetInstructionText
simulated function SetInstructionText (string text)
SetScoreBoardClass
simulated function SetScoreBoardClass (class<ScoreBoard> ScoreBoardClass)
SetTargeting
simulated function SetTargeting (bool bShow, optional Object.Vector TargetLocation, optional float Size)