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UE2:LadderVolume (U2XMP)
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Object >> Actor >> Brush >> Volume >> PhysicsVolume >> LadderVolume |
Contents
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Properties
Property group 'LadderVolume'
bAutoPath
Type: bool
add top and bottom ladders automatically
Default value: True
bNoPhysicalLadder
Type: bool
if true, won't push into/keep player against geometry in lookdir
ClimbingAnimation
Type: name
TopAnimation
Type: name
name of animation to play when climbing this ladder
WallDir
Type: Object.Rotator
points at wall to push against
Internal variables
ClimbDir
Type: Object.Vector
pawn can move in this direction (or reverse)
Default value:
Member | Value |
---|---|
Z | 1.0 |
LadderList
Type: Ladder
Modifiers: const
list of Ladder actors associated with this LadderVolume
LookDir
Type: Object.Vector
vector(WallDir)
PendingClimber
Type: Pawn
NEW (mdf) Ladder fixes from SteveP to me 02/18/02
Default values
Property | Value |
---|---|
RemoteRole | ROLE_SimulatedProxy |
Functions
Static functions
CanStartClimbing
Events
PawnEnteredVolume
simulated event PawnEnteredVolume (Pawn P)
Overrides: PhysicsVolume.PawnEnteredVolume
PawnLeavingVolume
simulated event PawnLeavingVolume (Pawn P)
Overrides: PhysicsVolume.PawnLeavingVolume
PhysicsChangedFor
simulated event PhysicsChangedFor (Actor Other)
Overrides: PhysicsVolume.PhysicsChangedFor
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: PhysicsVolume.PostBeginPlay