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UE2:LevelMaster (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> LevelMaster |
- Package:
- U2AI
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
LevelMaster
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AccelRate | 0.0 | ||||||||
AirSpeed | 0.0 | ||||||||
bBlockActors | False | ||||||||
bBlockPlayers | False | ||||||||
bCanFallOutOfWorld | True | ||||||||
bCanStrafe | False | ||||||||
bCanTeleport | False | ||||||||
bHidden | True | ||||||||
bInfiniteAmmo | False | ||||||||
bServoEnabled | False | ||||||||
CollisionHeight | 0.0 | ||||||||
CollisionRadius | 0.0 | ||||||||
ControllerClass | Class'U2AI.LevelMasterController' | ||||||||
DrawScale | 5.0 | ||||||||
DrawType | DT_Sprite | ||||||||
GroundSpeed | 0.0 | ||||||||
Health | 999999 | ||||||||
HearingThreshold | 0.0 | ||||||||
JumpZ | 0.0 | ||||||||
MaxDesiredSpeed | 0.0 | ||||||||
Physics | PHYS_None | ||||||||
RemoteRole | ROLE_DumbProxy | ||||||||
RotationRate |
|
||||||||
SeenRadius | 0.0 | ||||||||
SightRadius | 0.0 | ||||||||
Texture | Texture'U2AI.S_LevelMaster' | ||||||||
WaterSpeed | 0.0 |
Functions[edit]
Events[edit]
Tick[edit]
event Tick (float DeltaTime)
Overrides: U2Pawn.Tick
Other instance functions[edit]
SetMovementPhysics[edit]
function SetMovementPhysics (optional bool bInitializing)
Overrides: U2Pawn.SetMovementPhysics
SetupComponents[edit]
function SetupComponents ()
Overrides: U2Pawn.SetupComponents
States[edit]
InertPawn[edit]
Modifiers: auto
Ignores: BeginFalling, BreathTimer, Bump, HeadVolumeChange, HitWall, PhysicsVolumeChange, TakeDamage