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UE2:LowlandsGiantTurretBarrel (U2)
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Object >> Actor >> Pawn >> XMPVehicleBarrel >> LowlandsGiantTurretBarrel |
Contents
- Package:
- Vehicles
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Properties[edit]
BarrelEnd[edit]
Type: Object.Vector
bImFiring[edit]
Type: bool
ChargeUpSound[edit]
Type: Sound
Default value: Sound'U2Ambient2A.PlanetaryCannon.cannon_windup_dist_3'
End[edit]
Type: Object.Vector
FireBeam[edit]
Type: BendiBeamGenerator
FireStartTime[edit]
Type: float
FiringIndex[edit]
Type: byte
FlashRotation[edit]
Type: Object.Rotator
HitLocation[edit]
Type: Object.Vector
HitNormal[edit]
Type: Object.Vector
Muzzledamage[edit]
Type: ParticleGenerator
Other[edit]
Type: Actor
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AlternateSkins[0] | Shader'XMPWorldItemsT.DeployPoint.TeamSkinGlow_Red' | ||||||||
AlternateSkins[1] | Shader'XMPWorldItemsT.DeployPoint.TeamSkinGlow_Blue' | ||||||||
bBlockKarma | True | ||||||||
bRapidFire | True | ||||||||
bUnlit | True | ||||||||
Crosshair | "Crosshair_Pistol" | ||||||||
EnergyCost | 0.01 | ||||||||
FireOffset |
|
||||||||
FireTime | 4.0 | ||||||||
FiringOffset |
|
||||||||
RepSkinIndex | 1 | ||||||||
StaticMesh | StaticMesh'Arch_TurretsM.Giant.TurretLowlandsGiantCannon2' | ||||||||
TraceDist | 10000.0 |
Functions[edit]
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: XMPVehicleBarrel.Destroyed
PostNetBeginPlay[edit]
simulated event PostNetBeginPlay ()
Overrides: XMPVehicleBarrel.PostNetBeginPlay
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: XMPVehicleBarrel.Tick
Other instance functions[edit]
GetProjSpeed[edit]
Overrides: XMPVehicleBarrel.GetProjSpeed
OnUse[edit]
function OnUse (Actor User)
Overrides: Actor.OnUse
PlayFiring[edit]
Overrides: XMPVehicleBarrel.PlayFiring