Always snap to grid

UE2:MoEditBox (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIMenuOption >> MoEditBox
Package: 
XInterface
This class in other games:
UE2Runtime, UT2004

Class: XInterface.moEditBox Parent: XInterface.GUIMenuOption

<Enter a description here>

Properties[edit]

bReadOnly[edit]

Type: bool

This Combobox is read only

MyEditBox[edit]

Type: GUIEditBox


Default values[edit]

Property Value
ComponentClassName "xinterface.GUIEditBox"

Instance functions[edit]

FloatOnly[edit]

function FloatOnly (bool b)


GetText[edit]

function string GetText ()


InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMenuOption.InitComponent


IntOnly[edit]

function IntOnly (bool b)


MaskText[edit]

function MaskText (bool b)


ReadOnly[edit]

function ReadOnly (bool b)


SetText[edit]

function SetText (string NewText)