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UE2:MutUTClassic (UT2004)
Contents
- 1 Properties
- 1.1 bCanDodgeDoubleJump
- 1.2 bCanDoubleJump
- 1.3 bCanWallDodge
- 1.4 bClassicTranslocator
- 1.5 bModifyWeaponDamage
- 1.6 DDJHelp
- 1.7 DDJString
- 1.8 DJHelp
- 1.9 DJString
- 1.10 OriginalClasses
- 1.11 ReplacementClasses
- 1.12 TranslocHelp
- 1.13 TranslocString
- 1.14 WDHelp
- 1.15 WDString
- 1.16 WeapHelp
- 1.17 WeapString
- 1.18 Default values
- 2 Functions
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Properties[edit]
bCanDodgeDoubleJump[edit]
Type: bool
Modifiers: config
Default value: True
bCanDoubleJump[edit]
Type: bool
Modifiers: config
Default value: True
bCanWallDodge[edit]
Type: bool
Modifiers: config
Default value: True
bClassicTranslocator[edit]
Type: bool
Modifiers: config
Default value: True
bModifyWeaponDamage[edit]
Type: bool
Modifiers: config
Default value: True
DDJHelp[edit]
Type: string
Modifiers: localized
Default value: "If enabled, players can double jump at the peak of dodge jumps."
DDJString[edit]
Type: string
Modifiers: localized
Default value: "Allow Dodge Double Jumping"
DJHelp[edit]
Type: string
Modifiers: localized
Default value: "If enabled, players can double jump at the peak of jumps."
DJString[edit]
Type: string
Modifiers: localized
Default value: "Allow Double Jumping"
OriginalClasses[edit]
Array size: 8
Default value, index 0: Class'XWeapons.FlakCannon'
Default value, index 1: Class'XWeapons.Minigun'
Default value, index 2: Class'XWeapons.ShockRifle'
Default value, index 3: Class'XWeapons.RocketLauncher'
Default value, index 4: Class'XWeapons.SniperRifle'
Default value, index 5: Class'XWeapons.BioRifle'
Default value, index 6: Class'XWeapons.TransLauncher'
Default value, index 7: Class'XWeapons.ShieldGun'
ReplacementClasses[edit]
Array size: 8
Default value, index 0: Class'UTClassic.ClassicFlakCannon'
Default value, index 1: Class'UTClassic.ClassicMinigun'
Default value, index 2: Class'UTClassic.ClassicShockRifle'
Default value, index 3: Class'UTClassic.ClassicRocketLauncher'
Default value, index 4: Class'UTClassic.ClassicSniperRifle'
Default value, index 5: Class'UTClassic.ClassicBioRifle'
Default value, index 6: Class'UTClassic.ClassicTranslauncher'
Default value, index 7: Class'UTClassic.ClassicShieldGun'
TranslocHelp[edit]
Type: string
Modifiers: localized
Default value: "If enabled, translocator recharges faster."
TranslocString[edit]
Type: string
Modifiers: localized
Default value: "Modify Translocator"
WDHelp[edit]
Type: string
Modifiers: localized
Default value: "If enabled, players can dodge off walls."
WDString[edit]
Type: string
Modifiers: localized
Default value: "Allow Wall Dodging"
WeapHelp[edit]
Type: string
Modifiers: localized
Default value: "If enabled, weapons do more damage."
WeapString[edit]
Type: string
Modifiers: localized
Default value: "Modify Weapon Damage"
Default values[edit]
Property | Value |
---|---|
Description | "Classic UT style weapons and movement options." |
FriendlyName | "UT Classic" |
GroupName | "Arena" |
Functions[edit]
Static events[edit]
GetDescriptionText[edit]
Overrides: Info.GetDescriptionText
Other static functions[edit]
FillPlayInfo[edit]
Overrides: Info.FillPlayInfo
Events[edit]
PostBeginPlay[edit]
Overrides: Actor.PostBeginPlay
Other instance functions[edit]
CheckReplacement[edit]
Overrides: Mutator.CheckReplacement