Mostly Harmless
UE2:ONSPlaneCraft (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- 1 Properties
- 1.1 Property group 'ONSPlaneCraft'
- 1.1.1 AirFactor
- 1.1.2 BankTorque
- 1.1.3 bHoverOnGround
- 1.1.4 CameraDistance
- 1.1.5 CameraSwingRatio
- 1.1.6 COMHeight
- 1.1.7 DragCoefficientCurve
- 1.1.8 HoverCheckDist
- 1.1.9 HoverForceCurve
- 1.1.10 HoverPenScale
- 1.1.11 HoverSoftness
- 1.1.12 LiftCoefficientCurve
- 1.1.13 MaxThrust
- 1.1.14 PitchTorque
- 1.1.15 ThrustAcceleration
- 1.2 Internal variables
- 1.1 Property group 'ONSPlaneCraft'
- 2 Structs
- 3 Functions
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Properties[edit]
Property group 'ONSPlaneCraft'[edit]
AirFactor[edit]
Type: float
Technically this should be air density * wingspan area
BankTorque[edit]
Type: float
bHoverOnGround[edit]
Type: bool
CameraDistance[edit]
Type: float
Default value: 900.0
CameraSwingRatio[edit]
Type: float
Default value: 0.02
COMHeight[edit]
Type: float
DragCoefficientCurve[edit]
Type: Object.InterpCurve
HoverCheckDist[edit]
Type: float
HoverForceCurve[edit]
Type: Object.InterpCurve
HoverPenScale[edit]
Type: float
HoverSoftness[edit]
Type: float
LiftCoefficientCurve[edit]
Type: Object.InterpCurve
MaxThrust[edit]
Type: float
PitchTorque[edit]
Type: float
ThrustAcceleration[edit]
Type: float
Internal variables[edit]
AccumulatedTime[edit]
Type: float
bNewPlaneState[edit]
Type: bool
ChassisState[edit]
Type: Actor.KRigidBodyState
CurrentThrust[edit]
Type: float
LastCamRot[edit]
Type: Object.Rotator
LastCamTime[edit]
Type: float
OldPlaneState[edit]
Type: PlaneStateStruct
OutputRise[edit]
Type: float
OutputStrafe[edit]
Type: float
OutputThrust[edit]
Type: float
PlaneState[edit]
Type: PlaneStateStruct
ThrusterOffsets[edit]
Type: array<Object.Vector>
Structs[edit]
PlaneStateStruct[edit]
Modifiers: native
- Actor.KRBVec ChassisPosition
- Object.Quat ChassisQuaternion
- Actor.KRBVec ChassisLinVel
- Actor.KRBVec ChassisAngVel
- float ServerThrust
- float ServerStrafe
- float ServerRise
- int ServerViewPitch
- int ServerViewYaw
Functions[edit]
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: ONSVehicle.Destroyed
KUpdateState[edit]
simulated event bool KUpdateState (out Actor.KRigidBodyState newState)
Overrides: Actor.KUpdateState
PostNetBeginPlay[edit]
simulated event PostNetBeginPlay ()
Overrides: ONSVehicle.PostNetBeginPlay
SVehicleUpdateParams[edit]
simulated event SVehicleUpdateParams ()
Overrides: ONSVehicle.SVehicleUpdateParams
Other instance functions[edit]
GetRotDiff[edit]
SpecialCalcBehindView[edit]
simulated function SpecialCalcBehindView (PlayerController PC, out Actor ViewActor, out Object.Vector CameraLocation, out Object.Rotator CameraRotation)
Overrides: Vehicle.SpecialCalcBehindView
SpecialCalcFirstPersonView[edit]
simulated function SpecialCalcFirstPersonView (PlayerController PC, out Actor ViewActor, out Object.Vector CameraLocation, out Object.Rotator CameraRotation)
Overrides: Vehicle.SpecialCalcFirstPersonView