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UE2:ONSBomber (UT2004)

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UT2004 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSPlaneCraft >> ONSBomber
Package: 
OnslaughtFull


Properties[edit]

Property group 'ONSBomber'[edit]

MaxPitchSpeed[edit]

Type: float


Default value: 3200.0

Default values[edit]

Property Value
AirFactor 5.0E-5
BankTorque 700.0
bDrawMeshInFP True
bHoverOnGround True
BlueSkin Shader'ONSFullTextures.BomberGroup.BomberChassisFinalBLUE'
COMHeight 20.0
DragCoefficientCurve
Member Value
Points
Member Value
InVal -180.0
OutVal 0.0
Member Value
InVal -90.0
OutVal 1.2
Member Value
InVal -10.0
OutVal 0.1
Member Value
InVal -5.0
OutVal 0.35
Member Value
InVal 0.0
OutVal 0.01
Member Value
InVal 5.0
OutVal 0.35
Member Value
InVal 10.0
OutVal 0.1
Member Value
InVal 15.0
OutVal 0.3
Member Value
InVal 60.0
OutVal 1.0
Member Value
InVal 90.0
OutVal 1.2
Member Value
InVal 180.0
OutVal 0.0
DrawScale 0.7
DriverWeapons[0]
Member Value
WeaponBone 'FrontGunMount'
WeaponClass Class'OnslaughtFull.ONSBombDropper'
ExitPositions[0]
Member Value
X 0.0
Y 500.0
Z 100.0
ExitPositions[1]
Member Value
X 0.0
Y -500.0
Z 100.0
ExitPositions[2]
Member Value
X 350.0
Y 0.0
Z 100.0
ExitPositions[3]
Member Value
X -350.0
Y 0.0
Z 100.0
Health 600
HealthMax 600.0
HoverCheckDist 500.0
HoverForceCurve
Member Value
Points
Member Value
InVal 0.0
OutVal 500.0
Member Value
InVal 30.0
OutVal 700.0
Member Value
InVal 250.0
OutVal 0.0
HoverPenScale 1.5
HoverSoftness 0.9
IdleSound Sound'ONSVehicleSounds-S.Flying.Flying02'
ImpactDamageMult 0.03
ImpactDamageThreshold 1000.0
KParams KarmaParamsRBFull'KParams0'
LiftCoefficientCurve
Member Value
Points
Member Value
InVal -180.0
OutVal 0.0
Member Value
InVal -10.0
OutVal 0.0
Member Value
InVal 0.0
OutVal 0.4
Member Value
InVal 6.0
OutVal 0.8
Member Value
InVal 10.0
OutVal 1.2
Member Value
InVal 12.0
OutVal 1.4
Member Value
InVal 20.0
OutVal 0.8
Member Value
InVal 60.0
OutVal 0.6
Member Value
InVal 90.0
OutVal 0.0
Member Value
InVal 180.0
OutVal 0.0
MaxThrust 110.0
Mesh Mesh'ONSFullAnimations.Bomber'
MomentumMult 0.05
PitchTorque 700.0
RedSkin Shader'ONSFullTextures.BomberGroup.BomberChassisFinalRED'
ThrustAcceleration 60.0
ThrusterOffsets[0]
Member Value
X 200.0
Y 0.0
Z 10.0
ThrusterOffsets[1]
Member Value
X -50.0
Y 300.0
Z 10.0
ThrusterOffsets[2]
Member Value
X -50.0
Y -300.0
Z 10.0
VehicleMass 4.0
VehicleNameString "DragonFly"
VehiclePositionString "in a DragonFly"

Subobjects[edit]

KParams0[edit]

Class: Engine.KarmaParamsRBFull

Property Value
bClientOnly False
bDestroyOnWorldPenetrate True
bDoSafetime True
bHighDetailOnly False
bKDoubleTickRate True
bKNonSphericalInertia True
KActorGravScale 2.0
KAngularDamping 1.5
KCOMOffset
Member Value
X 0.65
Y 0.0
Z 0.0
KFriction 0.6
KImpactThreshold 300.0
KInertiaTensor[0] 3.5
KInertiaTensor[1] 0.0
KInertiaTensor[2] 0.0
KInertiaTensor[3] 10.0
KInertiaTensor[4] 0.0
KInertiaTensor[5] 13.0
KLinearDamping 0.0
KMaxSpeed 4000.0
KStartEnabled True

Events[edit]

DrivingStatusChanged[edit]

simulated event DrivingStatusChanged ()

Overrides: Vehicle.DrivingStatusChanged


Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: SVehicle.Tick