Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ProjectileAltRocket (U2XMP)

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U2XMP Object >> Actor >> Projectile >> U2Projectile >> ProjectileAltRocket
Package: 
U2Weapons

projectileAltRocket.uc $Author: Mfox $ $Date: 8/20/02 4:25p $ $Revision: 8 $

Properties[edit]

Guide[edit]

Type: projectileRocketGuide


PaintedTargets[edit]

Type: Actor

Array size: 4


Default values[edit]

Property Value
AmbientGlow 96
bBounce True
bCollideActors False
BounceDamping 0.4
DrawType DT_StaticMesh
LifeSpan 15.0
MaxSpeed 250.0
Physics PHYS_Falling
Speed 250.0
StaticMesh StaticMesh'343M.Projectiles.Rocket_Shell'

Functions[edit]

Events[edit]

Destroyed[edit]

event Destroyed ()

Overrides: U2Projectile.Destroyed


PreBeginPlay[edit]

simulated event PreBeginPlay ()

Overrides: U2Projectile.PreBeginPlay


Other instance functions[edit]

SpawnGuide[edit]

function SpawnGuide ()