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UE2:ProjectileLaserBeam (U2XMP)

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U2XMP Object >> Actor >> Projectile >> U2Projectile >> ProjectileLaserBeam
Package: 
U2Weapons

projectileLaserBeam.uc $Author: Aleiby $ $Date: 12/12/02 5:57p $ $Revision: 7 $

Properties[edit]

Sal[edit]

Type: ParticleSalamander


Tracer[edit]

Type: PulseLineGenerator


TwistA[edit]

Type: ParticleSalamander


TwistB[edit]

Type: ParticleSalamander


Default values[edit]

Property Value
AmbientRotationRate
Member Value
Roll 600000
DrawType DT_None
LifeSpan 3.0
MaxSpeed 6000.0

Functions[edit]

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: U2Projectile.Destroyed


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: U2Projectile.PostBeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

ExplodeEx[edit]

simulated function ExplodeEx (Actor.CheckResult Hit)

Overrides: U2Projectile.ExplodeEx


SetEndpoint[edit]

simulated function SetEndpoint (Object.Vector Loc)