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UE2:RocketTurret (U2XMP)
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Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> StationaryPawn >> DeployedUnit >> ProximitySensor >> AutoTurret >> RocketTurret |
Contents
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$Workfile: RocketTurret.uc $ Created By: Mark Poesch Created On: 7/2/2001 $Author: Mfox $ $Date: 12/12/02 1:05p $ $Revision: 16 $
Default values
Property | Value |
---|---|
ActiveAlertSound | Sound'U2XMPA.RocketTurret.RocketTurretAlert' |
AmbientNoiseSound | Sound'U2XMPA.RocketTurret.RocketTurretAmbient' |
BarrelVerticalOffset | 10.0 |
bSplashDamage | True |
Description | "RocketTurret" |
ExplodeSound | Sound'U2XMPA.RocketTurret.RocketTurretExplode' |
Health | 500 |
Mesh | LegendMesh'GlmDecorationsG.TurretRocket' |
PickupClass | Class'U2XMP.RocketTurretPickup' |
ShutdownSound | Sound'U2XMPA.RocketTurret.RocketTurretShutdown' |
TrackingSound | Sound'U2XMPA.RocketTurret.RocketTurretTracking' |
TransientSoundRadius | 1000.0 |
WeaponType | Class'U2XMP.weaponInvRocketCannon' |