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UE2:Tab_IForceSettings defaults (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K3TabPanel >> Tab_IForceSettings (defaults) |
Contents
- 1 Default values
- 2 Subobjects
- 2.1 InputAutoAim
- 2.2 InputAutoSlope
- 2.3 InputBK1
- 2.4 InputBK2
- 2.5 InputDodgeTime
- 2.6 InputIFDamageEffects
- 2.7 InputIFGUIEffects
- 2.8 InputIForceLabel
- 2.9 InputIFPickupEffects
- 2.10 InputIFWeaponEffects
- 2.11 InputInvertMouse
- 2.12 InputMenuSensitivity
- 2.13 InputMouseAccel
- 2.14 InputMouseLag
- 2.15 InputMouseSensitivity
- 2.16 InputMouseSmoothing
- 2.17 InputMouseSmoothStr
- 2.18 InputSliderLabel1
- 2.19 InputSliderLabel2
- 2.20 InputUseJoystick
- Tab_IForceSettings defaults in other games:
- UT2003
- Other member categories for this class:
- Tab IForceSettings properties
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values
Property | Value |
---|---|
Controls[0] | GUIImage'InputBK1' |
Controls[1] | moCheckBox'InputAutoAim' |
Controls[10] | GUIImage'InputBK2' |
Controls[11] | moCheckBox'InputIFWeaponEffects' |
Controls[12] | moCheckBox'InputIFPickupEffects' |
Controls[13] | moCheckBox'InputIFDamageEffects' |
Controls[14] | moCheckBox'InputIFGUIEffects' |
Controls[15] | GUILabel'InputIForceLabel' |
Controls[16] | moFloatEdit'InputMouseSmoothStr' |
Controls[17] | moFloatEdit'InputMouseAccel' |
Controls[18] | moFloatEdit'InputDodgeTime' |
Controls[19] | moCheckBox'InputMouseLag' |
Controls[2] | moCheckBox'InputAutoSlope' |
Controls[3] | moCheckBox'InputInvertMouse' |
Controls[4] | moCheckBox'InputMouseSmoothing' |
Controls[5] | moCheckBox'InputUseJoystick' |
Controls[6] | GUILabel'InputSliderLabel1' |
Controls[7] | moFloatEdit'InputMouseSensitivity' |
Controls[8] | GUILabel'InputSliderLabel2' |
Controls[9] | moFloatEdit'InputMenuSensitivity' |
WinHeight | 0.74 |
WinTop | 0.15 |
Subobjects
InputAutoAim
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
bVisible | False |
Caption | "Auto Aim" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "Enabling this option will activate computer-assisted aiming in single player games." |
WinHeight | 0.04 |
WinLeft | 0.060938 |
WinTop | 0.057396 |
WinWidth | 0.3 |
InputAutoSlope
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Auto Slope" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "When enabled, your view will automatically pitch up/down when on a slope." |
WinHeight | 0.04 |
WinLeft | 0.060937 |
WinTop | 0.175989 |
WinWidth | 0.3 |
InputBK1
Class: XInterface.GUIImage
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Image | Material'InterfaceContent.Menu.BorderBoxD' | ||||||||||
ImageColor |
|
||||||||||
ImageRenderStyle | MSTY_Alpha | ||||||||||
ImageStyle | ISTY_Stretched | ||||||||||
WinHeight | 0.636485 | ||||||||||
WinLeft | 0.021641 | ||||||||||
WinTop | 0.10651 | ||||||||||
WinWidth | 0.381328 |
InputBK2
Class: XInterface.GUIImage
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Image | Material'InterfaceContent.Menu.BorderBoxD' | ||||||||||
ImageColor |
|
||||||||||
ImageRenderStyle | MSTY_Alpha | ||||||||||
ImageStyle | ISTY_Stretched | ||||||||||
WinHeight | 0.240977 | ||||||||||
WinLeft | 0.021641 | ||||||||||
WinTop | 0.76 | ||||||||||
WinWidth | 0.9575 |
InputDodgeTime
Class: XInterface.moFloatEdit
Property | Value |
---|---|
Caption | "Dodge Double-Click Time" |
CaptionWidth | 0.725 |
ComponentJustification | TXTA_Left |
Hint | "Determines how fast you have to double click to dodge" |
MaxValue | 1.0 |
MinValue | 0.0 |
Step | 0.05 |
WinLeft | 0.472266 |
WinTop | 0.582083 |
WinWidth | 0.421875 |
InputIFDamageEffects
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Damage Effects" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "Turn this option On/Off to feel the damage you take." |
WinHeight | 0.04 |
WinLeft | 0.563867 |
WinTop | 0.852 |
WinWidth | 0.3 |
InputIFGUIEffects
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "GUI Effects" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "Turn this option On/Off to feel the GUI." |
WinHeight | 0.04 |
WinLeft | 0.563867 |
WinTop | 0.933 |
WinWidth | 0.3 |
InputIForceLabel
Class: XInterface.GUILabel
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Caption | "TouchSense Force Feedback" | ||||||||||
TextAlign | TXTA_Center | ||||||||||
TextColor |
|
||||||||||
WinHeight | 32.0 | ||||||||||
WinLeft | 0.023437 | ||||||||||
WinTop | 0.777 | ||||||||||
WinWidth | 0.95625 |
InputIFPickupEffects
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Pickup Effects" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "Turn this option On/Off to feel the items you pick up." |
WinHeight | 0.04 |
WinLeft | 0.1 |
WinTop | 0.933 |
WinWidth | 0.3 |
InputIFWeaponEffects
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Weapon Effects" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "Turn this option On/Off to feel the weapons you fire." |
WinHeight | 0.04 |
WinLeft | 0.1 |
WinTop | 0.852 |
WinWidth | 0.3 |
InputInvertMouse
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Invert Mouse" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "When enabled, the Y axis of your mouse will be inverted." |
WinHeight | 0.04 |
WinLeft | 0.060938 |
WinTop | 0.321927 |
WinWidth | 0.3 |
InputMenuSensitivity
Class: XInterface.moFloatEdit
Property | Value |
---|---|
Caption | "Mouse Sensitivity (Menus)" |
CaptionWidth | 0.725 |
ComponentJustification | TXTA_Left |
Hint | "Adjust mouse speed within the menus" |
MaxValue | 6.0 |
MinValue | 1.0 |
Step | 0.25 |
WinLeft | 0.472266 |
WinTop | 0.188698 |
WinWidth | 0.421875 |
InputMouseAccel
Class: XInterface.moFloatEdit
Property | Value |
---|---|
Caption | "Mouse Accel. Threshold" |
CaptionWidth | 0.725 |
ComponentJustification | TXTA_Left |
Hint | "Adjust to determine the amount of movement needed before acceleration is applied" |
MaxValue | 100.0 |
MinValue | 0.0 |
Step | 5.0 |
WinLeft | 0.472266 |
WinTop | 0.405 |
WinWidth | 0.421875 |
InputMouseLag
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Reduce Mouse Lag" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "Enable this option will reduce the amount of lag in your mouse." |
WinHeight | 0.04 |
WinLeft | 0.060938 |
WinTop | 0.509791 |
WinWidth | 0.3 |
InputMouseSensitivity
Class: XInterface.moFloatEdit
Property | Value |
---|---|
Caption | "Mouse Sensitivity (In Game)" |
CaptionWidth | 0.725 |
ComponentJustification | TXTA_Left |
Hint | "Adjust mouse sensitivity" |
MaxValue | 25.0 |
MinValue | 1.0 |
Step | 0.25 |
WinLeft | 0.472266 |
WinTop | 0.105365 |
WinWidth | 0.421875 |
InputMouseSmoothing
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Mouse Smoothing" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "Enable this option to automatically smooth out movements in your mouse." |
WinHeight | 0.04 |
WinLeft | 0.060938 |
WinTop | 0.416041 |
WinWidth | 0.3 |
InputMouseSmoothStr
Class: XInterface.moFloatEdit
Property | Value |
---|---|
Caption | "Mouse Smoothing Strength" |
CaptionWidth | 0.725 |
ComponentJustification | TXTA_Left |
Hint | "Adjust the amount of smoothing that is applied to mouse movements" |
MaxValue | 1.0 |
MinValue | 0.0 |
Step | 0.05 |
WinLeft | 0.472266 |
WinTop | 0.324167 |
WinWidth | 0.421875 |
InputSliderLabel1
Class: XInterface.GUILabel
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bVisible | False | ||||||||||
Caption | "Mouse Sensitivity (In Game)" | ||||||||||
TextAlign | TXTA_Center | ||||||||||
TextColor |
|
||||||||||
WinHeight | 32.0 | ||||||||||
WinLeft | 0.543945 | ||||||||||
WinTop | 0.126042 | ||||||||||
WinWidth | 0.332422 |
InputSliderLabel2
Class: XInterface.GUILabel
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bVisible | False | ||||||||||
Caption | "Mouse Sensitivity (Menus)" | ||||||||||
TextAlign | TXTA_Center | ||||||||||
TextColor |
|
||||||||||
WinHeight | 32.0 | ||||||||||
WinLeft | 0.548828 | ||||||||||
WinTop | 0.327865 | ||||||||||
WinWidth | 0.308594 |
InputUseJoystick
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Enable Joystick" |
CaptionWidth | 0.9 |
ComponentClassName | "xinterface.GUICheckBoxButton" |
ComponentJustification | TXTA_Left |
Hint | "Enable this option to enable joystick support." |
WinHeight | 0.04 |
WinLeft | 0.060938 |
WinTop | 0.651302 |
WinWidth | 0.3 |