Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:Tab_MultiplayerHostMain (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Tab_MultiplayerHostMain |
Contents
- 1 Properties
- 2 Delegates
- 3 Instance functions
- 3.1 GameTypeChanged
- 3.2 GetGameClass
- 3.3 GetIsTeamGame
- 3.4 GetMapListClass
- 3.5 GetMapPrefix
- 3.6 GetRulesClass
- 3.7 InitComponent
- 3.8 MapAdd
- 3.9 MapAll
- 3.10 MapClear
- 3.11 MapDown
- 3.12 MapListChange
- 3.13 MapRemove
- 3.14 MapUp
- 3.15 ParseDescStr
- 3.16 Play
- 3.17 ReadMapInfo
- 3.18 ReadMapList
- 3.19 SelectGameType
- Package:
- XInterface
- This class in other games:
- UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: XInterface.Tab_MultiplayerHostMain Parent: XInterface.GUITabPanel
<Enter a description here>
Properties
See Tab_MultiplayerHostMain properties.
Delegates
OnChangeGameType
delegate OnChangeGameType ()
Instance functions
GameTypeChanged
function GameTypeChanged (GUIComponent Sender)
GetGameClass
function string GetGameClass ()
GetIsTeamGame
function bool GetIsTeamGame ()
GetMapListClass
function string GetMapListClass ()
GetMapPrefix
function string GetMapPrefix ()
GetRulesClass
function string GetRulesClass ()
InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent
MapAdd
function bool MapAdd (GUIComponent Sender)
MapAll
function bool MapAll (GUIComponent Sender)
MapClear
function bool MapClear (GUIComponent Sender)
MapDown
function bool MapDown (GUIComponent Sender)
MapListChange
function MapListChange (GUIComponent Sender)
MapRemove
function bool MapRemove (GUIComponent Sender)
MapUp
function bool MapUp (GUIComponent Sender)
ParseDescStr
Play
function string Play ()
ReadMapInfo
function ReadMapInfo (string MapName)
ReadMapList
SelectGameType
function SelectGameType (string GameType)