I don't need to test my programs. I have an error-correcting modem.

UE2:Tab_SPProfileNew (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Tab_SPPanelBase >> Tab_SPProfileNew
Package: 
XInterface
This class in other games:
UT2004

Single player menu for establishing profile. author: capps 8/26/02 ///////// TODO draw team picture in blue

Constants[edit]

MINSYMBOL[edit]

Value: 1


MAXSYMBOL[edit]

Value: 22


Properties[edit]

See Tab_SPProfileNew properties.

Instance functions[edit]

BackClick[edit]

function bool BackClick (GUIComponent Sender)


ClearStats[edit]

function ClearStats ()


CreateClick[edit]

function bool CreateClick (GUIComponent Sender)


CurrentTeamSymbolName[edit]

function string CurrentTeamSymbolName ()


DefaultsClick[edit]

function bool DefaultsClick (GUIComponent Sender)


GetTeamSymbolName[edit]

function string GetTeamSymbolName (int idx)


InitComponent[edit]

function InitComponent (GUIController pMyController, GUIComponent MyOwner)

Overrides: GUIPanel.InitComponent


InitPanel[edit]

function InitPanel ()

Overrides: GUITabPanel.InitPanel


LoadSymbols[edit]

function LoadSymbols ()


NextSkin[edit]

function bool NextSkin (GUIComponent Sender)


NextSymbol[edit]

function bool NextSymbol (GUIComponent Sender)


PlayerOnClick[edit]

function bool PlayerOnClick (GUIComponent Sender)


PrevSkin[edit]

function bool PrevSkin (GUIComponent Sender)


PrevSymbol[edit]

function bool PrevSymbol (GUIComponent Sender)