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UE2:Tab_SPRoster (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Tab_SPPanelBase >> Tab_SPRoster |
- Package:
- XInterface
- This class in other games:
- UT2004
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Class: XInterface.Tab_SPRoster Parent: XInterface.GUITabPanel Single player menu for fussing with the player roster. Choose lineup and give orders. author: capps 8/24/02
Constants[edit]
MatesCount[edit]
Value: 4
MatesBase[edit]
Value: 8
MatesCtrls[edit]
Value: 5
Properties[edit]
Functions[edit]
Events[edit]
Created[edit]
event Created ()
Overrides: Object.Created
Other instance functions[edit]
BuildCharStats[edit]
function BuildCharStats (out xUtil.PlayerRecord PR, GUIListBox box)
BuildTeamStats[edit]
function BuildTeamStats (GUIListBox teambox)
CanShowPanel[edit]
function bool CanShowPanel ()
Overrides: GUITabPanel.CanShowPanel
ChangePortraits[edit]
function ChangePortraits ()
CharListClick[edit]
function CharListClick (GUIComponent Sender)
ClickLineup[edit]
function bool ClickLineup (GUIComponent Sender)
FixLineup[edit]
function bool FixLineup (GUIComponent Sender)
InitComponent[edit]
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent
OnMatchUpdated[edit]
Overrides: Tab_SPPanelBase.OnMatchUpdated
OnProfileUpdated[edit]
function OnProfileUpdated ()
Overrides: Tab_SPPanelBase.OnProfileUpdated
PositionChange[edit]
function PositionChange (GUIComponent Sender)
ReloadPortraits[edit]
function ReloadPortraits ()
UpdateMatchInfo[edit]
function UpdateMatchInfo ()