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UE2:TeamAI instance functions (UT2004)

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UT2004 Object >> Actor >> Info >> TeamAI (instance functions)

Instance functions

AddHumanSquad

function SquadAI AddHumanSquad ()


AddSquadWithLeader

function SquadAI AddSquadWithLeader (Controller C, GameObjective O)


CallForBall

function CallForBall (Pawn Recipient)


CallForHelp

function CallForHelp (Bot B)


ClearEnemies

function ClearEnemies ()


CriticalObjectiveWarning

function CriticalObjectiveWarning (GameObjective G, Pawn NewEnemy)


FindHumanSquad

function SquadAI FindHumanSquad ()


FindNewObjectiveFor

function FindNewObjectiveFor (SquadAI S, bool bForceUpdate)


FindNewObjectives

function FindNewObjectives (GameObjective DisabledObjective)


FindSquadOf

function SquadAI FindSquadOf (Controller C)


FriendlyToward

function bool FriendlyToward (Pawn Other)


GetLeastDefendedObjective

function GameObjective GetLeastDefendedObjective ()


GetMostDefendedObjective

function GameObjective GetMostDefendedObjective ()


GetPriorityAttackObjective

function GameObjective GetPriorityAttackObjective ()


GetPriorityAttackObjectiveFor

function GameObjective GetPriorityAttackObjectiveFor (SquadAI AttackSquad)


GetPriorityFreelanceObjective

function GameObjective GetPriorityFreelanceObjective ()


GetSquadLedBy

function SquadAI GetSquadLedBy (Controller C)


NotifyKilled

function NotifyKilled (Controller Killer, Controller Killed, Pawn KilledPawn)


OnThisTeam

function bool OnThisTeam (Pawn Other)


PutBotOnSquadLedBy

function PutBotOnSquadLedBy (Controller C, Bot B)


PutOnDefense

function bool PutOnDefense (Bot B)


PutOnFreelance

function PutOnFreelance (Bot B)


PutOnOffense

function PutOnOffense (Bot B)


ReAssessStrategy

function ReAssessStrategy ()


RemoveFromTeam

function RemoveFromTeam (Controller Other)


RemoveSquad

function RemoveSquad (SquadAI Squad)


Reset

function Reset ()

Overrides: Actor.Reset


SetBotOrders

function SetBotOrders (Bot NewBot, RosterEntry R)


SetObjectiveLists

function SetObjectiveLists ()


SetOrders

function SetOrders (Bot B, name NewOrders, Controller OrderGiver)


SuperPickupAvailable

function bool SuperPickupAvailable (Bot B)